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使用多操作系统引擎创建您的第一款Android* 应用和 Apple* Mac* OS X* 上的iOS*应用

This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario…
Autor: Shailen Sobhee (Intel) Zuletzt aktualisiert am 10.02.2016 - 01:48
Article

Tuning Guides and Performance Analysis Papers

Intel® VTune™ Amplifier XE Tuning Guides
Autor: MrAnderson (Intel) Zuletzt aktualisiert am 28.01.2016 - 13:50
Video

Colorful Life

Colorful Life by Rainbow Team from China's Central South University is one of the second prize projects of the 8th Intel Cup National Collegiate Software Innovation Contest which focuses on OpenSta

Autor: Hai Shen Zuletzt aktualisiert am 28.01.2016 - 10:53
Video

Intel® Buzz Workshop: Women in Gaming Panel

What is the business case for diversity? Does it impact the bottom line? How can you increase innovation and creativity? What channels are you using? How are you advertising open positions?

Autor: Administrator Zuletzt aktualisiert am 25.11.2015 - 12:41
Video

Co-developing Games Through Crowdfunding

Starr Long, the executive producer of Shroud of the Avatar, gives his insights on creating an agile and open co-developed and crowdfunded game.

Autor: Administrator Zuletzt aktualisiert am 25.11.2015 - 12:07
Video

Put your Player in the Game: Intel® RealSense™

If you’re looking for that next new experience to put into your games, you should consider Intel® RealSense™ Technology.

Autor: Administrator Zuletzt aktualisiert am 25.11.2015 - 11:45
Blog post

Computer Vision Fun with Intel(R) INDE OpenCV

A few examples playing around with the Canny edge detector feature with OpenCV libraries that comes with Intel(R) INDE.
Autor: Robert Ioffe (Intel) Zuletzt aktualisiert am 16.11.2015 - 15:27
Article

Costruzione della vostra prima app per Android* e iOS* su Apple* Mac* OS X* tramite Multi-OS Engine

This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario…
Autor: ALEXEY K. (Intel) Zuletzt aktualisiert am 13.11.2015 - 07:24
Article

Using Intel® VTune™ Amplifier XE to Tune Software on the 2nd Generation Intel® Core™ Processor Family

This document is a guide for software developers on using Intel® VTune™ Amplifier XE to optimize applications running on Intel® Microarchitecture Codename Sandy Bridge platforms.
Autor: Shannon Cepeda (Intel) Zuletzt aktualisiert am 27.10.2015 - 14:18
Video

Making an Intel® Edison Connected Skateboard

The Intel Connected Skateboard is a project that was that was originally designed to show how rapid prototyping is done using the Intel IoT Developer Kit.

Autor: danielholmlund (Intel) Zuletzt aktualisiert am 08.10.2015 - 18:15
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