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Introduction to Parallel Programming hands-on programming lab – Prime Counter

This hands-on exercise lab, Prime Counter, is a programming lab associated with the video lecture “Reducing Parallel Overhead” (Part 12) from the “Introduction to Parallel Programming” series.

Autor: Administrator Zuletzt aktualisiert am 15.07.2016 - 14:38
Courseware

Computer Architecture (U of Mich)

This is an introductory graduate-level course in computer architecture.

Autor: Administrator Zuletzt aktualisiert am 15.07.2016 - 10:57
Courseware

Wireless Networks and Mobile Systems

The Wireless Networks and Mobile Systems Course is a multidisciplinary, project-orientated design course that integrates topics at all layers of wireless and mobile systems, from wireless physical

Autor: Administrator Zuletzt aktualisiert am 14.07.2016 - 18:18
Courseware

Parallel Architecture for Games Using the Smoke Demo

This courseware explores how to support and overcome the challenges of parallelism in the context of a computer game.

Autor: Administrator Zuletzt aktualisiert am 06.07.2016 - 22:48
Courseware

Multi-core Game Engines

The overall goal of the course is for students to gain an understanding of Multi-core Game Engine by working on a series of labs and projects. The topics of the course are:

Autor: Administrator Zuletzt aktualisiert am 06.07.2016 - 22:48
Courseware

Parallel Solution to Cat-and-Mouse strategy game problem (RuiDiao)

The included code and white paper provides a parallel solution for enumerating the total number of possible wins, losses, and draws for a two-person strategy game.

Autor: Administrator Zuletzt aktualisiert am 06.07.2016 - 22:48
Courseware

Threading a 3-D Game: Analysis & Methodology Using Destroy the Castle

In this module, participants will learn some principles for threading a simple 3D graphics game.

Autor: Administrator Zuletzt aktualisiert am 06.07.2016 - 22:48
Courseware

Destroy The Castle - OpenMP*

This version of Destroy the Castle was created to show how to parallel such a game application using OpenMP* Tasks. The project is built using Intel® Parallel Studio Composer compiler.

Autor: Administrator Zuletzt aktualisiert am 06.07.2016 - 22:48
Courseware

Threading Games for Performance Workshop Using Destroy the Castle Demo

This mid-level workshop takes a sample game, Destroy the Castle, from serial to parallel over the course of one day.

Autor: Administrator Zuletzt aktualisiert am 06.07.2016 - 22:48
Courseware

Animated Game Design in Engineering Design Process (ASU)

Discuss engineering design process using game design as example. Discuss the importance of computer performance to animation and game execution.

Autor: Administrator Zuletzt aktualisiert am 06.07.2016 - 22:48
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