visual computing

Video Conferencing using Intel® Media SDK

Features / Description

The Intel® Media Software Development Kit (Intel® Media SDK) Video Conferencing Sample demonstrates how to use Intel® Media SDK API features, intended for generic video conferencing tasks.

  • Entwickler
  • Media SDK für Windows*
  • Intel® Integrated Native Developer Experience (INDE)
  • visual computing
  • videoconferencing
  • Medienverarbeitung
  • Sid Meier’s Civilization* V Finds the Graphics Sweet Spot

    Sid Meier’s Civilization* series has a successful 20-year history. This white paper describes how Firaxis utilized Intel® GPA to ensure Civilization V (Civ5) offers the best possible mix of graphics & game performance for the vast majority of systems.
  • Entwickler
  • Spieleentwicklung
  • Intel® Threading Building Blocks
  • Intel® Integrated Native Developer Experience (INDE)
  • Graphics Performance Analyzers
  • Intel® VTune™ Amplifier XE
  • Performance analysis
  • performance optimization
  • Civilization
  • sid meier
  • visual computing
  • Firaxis
  • Civ5
  • Task Analyzer
  • Spieleentwicklung
  • Grafik
  • Optimierung
  • Ultrabook Part 2: Intel® VTune™ Amplifier XE 2011 with Windows 8* and Visual Studio* 2012 RC

    As I continue to explore different Ultrabook capabilities, in this blog I decided to look into a powerful threading and performance optimization tool for C/C++, .NET, and FORTRAN developers who need to understand an application's serial and parallel behavior to improve performance and scalability: Intel® VTune™ Amplifier XE 2011.

    Introducing Intel Ultrabook™ – Part One

    In all my years in college I have used a laptop PC. Recently, I’ve been tempted to get a MacBook Air Pro because of its light-weight and stylish look. But, since starting at Intel, I’ve been able to explore and play with an Ultrabook and it has changed my mind completely. The reason is simple: Ivy Bridge Ultrabooks are just amazing! Ultrabooks will be even more amazing when you add the touch screen capability of Window 8 later this year.

    Case Study in Parallel Computation and Graphics Visualization: Parallel Mandelbrot

    Target Audience: Undergraduate with college math background (sophomore/junior)

    Description: Small project that visualizes the computation of the 2D Mandelbrot set. Uses OpenCV for visualization. Includes three versions for both Windows and Linux: serial, OpenMP, and CILK.

    Fluid Simulation for Video Games (part 11)

    This is a series on fluid simulation for games. This article explains how to model flames and smoke as a single continuous process.
  • Entwickler
  • Spieleentwicklung
  • Intel® Threading Building Blocks
  • Intel® Integrated Native Developer Experience (INDE)
  • visual computing
  • fluid simulation
  • vorton
  • Spieleentwicklung
  • Grafik
  • visual computing abonnieren