The bottleneck for nearly all image processing algorithms is memory bandwidth. Deferred Mode Image Processing (DMIP), available with Intel® Integrated Performance Primitives (Intel® IPP), provides an efficient software solution for this.
Video content delivery over wireless networks is expected to grow exponentially in the coming years. Therefore, our research to focus on the intersection between theory and practice of bringing advanced video optimization techniques to wireless networks.
This is the second and last part of the Microsoft DirectCompute series. This article covers programming DirectCompute with Microsoft DirectX* 10–class graphics processors, while the previous article focused on Microsoft DirectX 11–class hardware.
Developers of video editing and other applications that generate or process video, and encode them using Intel® Quick Sync Video may find it challenging to gain performance advantages. This paper describes how to gain performance advantages using OpenCL*.
This is a series on fluid simulation for games. This article describes how to augment the fluid particle system described earlier, interact with rigid bodies with any polyhedral shape, and generate a lift-like force on those bodies.