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使用多操作系统引擎创建您的第一款Android* 应用和 Apple* Mac* OS X* 上的iOS*应用

This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Entwickler
  • Professoren
  • Studenten
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Spieleentwicklung
  • HTML5
  • Java*
  • Anfänger
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Akademischer Bereich
  • Entwicklungstools
  • Spieleentwicklung
  • Costruzione della vostra prima app per Android* e iOS* su Apple* Mac* OS X* tramite Multi-OS Engine

    This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Entwickler
  • Professoren
  • Studenten
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Spieleentwicklung
  • HTML5
  • Java*
  • Anfänger
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Akademischer Bereich
  • Entwicklungstools
  • Spieleentwicklung
  • Intel® INDE Tech Chat

    Intel® Developer Forum 2015 took place August 18 – 20 in San Francisco. We presented a “Tech Chat” on Intel® Integrated Native Developer Experience (Intel® INDE), where IDF attendees could ask any questions and discuss this topic in an informal setup, over a 2 hour period of time. Please see https://software.intel.com/en-us/intel-inde for more details on Intel INDE.

    Building Your First App for Android* and iOS* on Apple* Mac* OS X* Using Multi-OS Engine

    This tutorial will guide you to your first cross-platform application using the Multi-OS Engine installed on Mac OSX* which we refer to as local build. You can also develop your Android* and iOS* applications in Android Studio on Windows* but in order to simulate your iOS application, you will need to remotely deploy your app to a Mac system running Xcode* (hence remote build). For this scenario, check our getting started guide with Multi-OS Engine (remote build). In this tutorial, I will show you how to create a simple Hello World application for Android and iOS with code-sharing between the two applications. In a real-world scenario, most of your application logic will be shared.
  • Entwickler
  • Professoren
  • Studenten
  • Android*
  • Apple iOS*
  • Apple OS X*
  • Android*
  • Spieleentwicklung
  • HTML5
  • Java*
  • Anfänger
  • Intel® INDE
  • Intel® XDK
  • multi-os engine
  • INDE
  • osx
  • Android
  • DeveloperTools
  • software
  • coding
  • IntelINDE
  • cross-platform
  • Akademischer Bereich
  • Entwicklungstools
  • Spieleentwicklung
  • software abonnieren