OpenGL

Intel® INDE Media for Mobile Tutorials - Video Capturing for Cocos2d-x* Applications on Android*

This tutorial explains how to use Intel® INDE Media for Mobile to add video capturing capability to Cocos2d-x applications on Android.

Head over to the INDE Media for Mobile GitHub page to get access to the source code. Github lets you see our commit history, submit bug issues and even create your own fork.

  • Entwickler
  • Studenten
  • Android*
  • Android*
  • Spieleentwicklung
  • C/C++
  • Java*
  • Experten
  • Fortgeschrittene
  • Intel® INDE
  • OpenGL
  • Android
  • cocos2d-x
  • OpenGL*
  • Spieleentwicklung
  • Grafik
  • Case Study in Parallel Computation and Graphics Visualization: Parallel N-Body

    Target Audience: Undergraduate with 3D math and physics background (senior)

    Description: Medium-sized project that simulates the n-body problem (multiple non-colliding celestial objects influencing each other through gravity). Uses OpenGL and FreeGlut for visualization. Includes three versions for both Windows and Linux: serial, OpenMP, and CILK.

    OpenGL abonnieren