Adaptive Transparency

We introduce a new technique for real-time order independent transparency called Adaptive Transparency (AT) that closely approximates the ground-truth results obtained from A-buffer compositing but is 5x to 40x faster.
  • Entwickler
  • Spieleentwicklung
  • Experten
  • Fortgeschrittene
  • GameCodeSample
  • rendering
  • Adaptive Transparency
  • Rendering Research
  • Spieleentwicklung
  • Grafik
  • keeping-it-quads

    A way to re-attach polygonal models without creating 3-sided or n-sided polygons. This article is for 3D-modelers, animators;creators of game characters.
  • rendering
  • inverse kinematics
  • animator
  • animation; character rig; animator; modeling; polygon; n-gon; 3-sided; quad; game character; feature character; 3D modeling technique
  • digital content creation
  • visual computing
  • Grafik
  • Rethinking the Pipeline: DreamWorks Animation Advances the Art

    DreamWorks Animation embarked on a radical re-engineering of their animation pipeline to better accommodate artistic aspirations and improve workflow across an increasingly complex environment. This article describes the new model being put in place.
  • rendering
  • animation
  • visual computing
  • dreamworks
  • Grafik
  • Real-Time Parametric Shallow Wave Simulation

    The simulation of ocean waves provides a significant challenge to computer graphics. In this article we describe an implementation of a real-time shallow ocean wave simulation using Microsoft DirectX* 10.
  • Entwickler
  • Spieleentwicklung
  • Microsoft DirectX*
  • rendering
  • shallow wave simulation
  • wave simulation
  • texture map
  • visual computing
  • normal map
  • Spieleentwicklung
  • Grafik
  • Courseware - Advanced Rendering

    • Transport equations
    • Ray tracing algorithms
    • Photon tracing
    • Radiosity for global illumination computation, form factors
    • Efficient approaches to global illumination
    • Monte Carlo methods for global illumination
    • Image-based rendering, panorama viewing, plenoptic function modeling
    • Rendering of complex natural phenomenon
    • Non-photorealistic rendering



    Case Study in Parallel Computation and Graphics Visualization: Parallel Ray Tracer



  • Professoren
  • Studenten
  • Intel® Cilk™ Plus
  • Intel® Threading Building Blocks
  • visual computing
  • Advanced Rendering
  • ray tracer
  • raytracer
  • ray tracing
  • raytracing
  • render
  • rendering
  • renderman
  • Grafik
  • Parallel Computing
  • Threading
  • rendering abonnieren