memcpy

Optimizing Without Breaking a Sweat

This article describes novel techniques developed to optimize DreamWork Animation's rendering, animation, and special effects applications without recompiling or relinking by preloading highly optimized libraries at run-time.
  • Entwickler
  • Intel® C++ Composer XE
  • Intel® Integrated-Performance-Primitives
  • Intel® Threading Building Blocks
  • Intel® INDE
  • Intel® VTune™ Amplifier XE
  • libm
  • libimf
  • malloc
  • visual computing
  • zlib
  • dreamworks
  • memcpy
  • Spieleentwicklung
  • Grafik
  • Optimierung
  • Array Arguments to memcpy() Should Not Overlap

    Withe the Intel Compiler version 12, certain calls to memcpy() with overlapping input and ouput buffers no longer work as with earlier compilers.
  • Linux*
  • Apple OS X*
  • Microsoft Windows* (XP, Vista, 7)
  • C/C++
  • Fortran
  • Intel® C++-Compiler
  • Intel® Fortran Compiler
  • Intel® Parallel Composer
  • memcpy
  • memmove
  • memcpy abonnieren