Intel® RealSense™ 3D scanning: Vertex Color to UV Map in Blender

The most recent SDK for the  Intel®  RealSense™ F200 camera now includes 3D scanning. This is an amazing feature and will allow developers and digital artists to scan in real world objects to use in their projects.  One use case is to scan in a real world object and use in Unity.  This blog post will take a look at how to convert the Vertex colors from the original scan, creating a UV Texture map so you can import the object to Unity.

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