Unity 3D

用 Unity 进行网络游戏开发(一)

这是我之前写的了,一直保存在电脑里,现在学习写博客。希望多和大家交流,共同进步,文章中说得不好的地方请指出,谢谢!
使用Unity3D进行网络游戏开发
一.Unity3d 简介
     Unity3d是时下比较流行的一款游戏引擎,流行是因为用它做游戏很方便,无论是3d还是2d都会有非常好的效果,即便某些朋友不懂编程,也可以通过Unity自带的组件做出一些简单的诸如三维视频游戏、建筑可视化、实时三维动画等类型的小作品。在正式发布前,Unity经历的多年的开发阶段,Gooball在2005三月发布,运用了Unity的预发售版本 开发。Unity从出道到现在已有8年历史,有很多优秀的作品都是用Unity做的,诸如《神庙逃亡》、《绝代双骄》、《坦克英雄》、《将魂三国》、《梦幻国度2》、《新仙剑Online》以及《纵横无双》等。


二.网络游戏简介
  
    网络游戏又称为MMOG(Massivemultiplayeronlinegame)。通常只要某一游戏的服务器端到客户端连线玩家数量超过

Aggiunta del supporto x86 alle app Android* tramite Unity* Game Engine

The Unity gaming engine now supports x86 on Android, here is how you add support to your games and applications.
  • Entwickler
  • Android*
  • Android*
  • Spieleentwicklung
  • Unity
  • Anfänger
  • Unity 3D
  • Unity Game Engine
  • Native x86 Unity
  • Spieleentwicklung
  • Центр ресурсов Unity * для поддержки x86

     

    Unity

    Эта страница ресурсов Unity * на сайте Intel® Developer Zone является центром поддержки архитектуры x86 игровым движком Unity. Заходите сюда почаще, эта страница будет регулярно обновляться.

  • Entwickler
  • Android*
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8.x
  • Android*
  • Spieleentwicklung
  • Graphics Performance Analyzers
  • Unity 3D
  • Spieleentwicklung
  • Controlador en primera persona de Unity* 3D accionado por la tecnología Intel® RealSense™

    In this first article of a three-part series, I use the hand tracking algorithm in the Intel® RealSense™ Software Development Kit (SDK) to control the position and LookAt of a Unity* 3D first-person controller (FPC).
  • Entwickler
  • Microsoft Windows* 8.x
  • Intel® RealSense™ Technologie
  • Unity
  • Fortgeschrittene
  • Intel® RealSense™ SDK
  • Intel® RealSense™ Technologie
  • Intel RealSense
  • Gesture tracking
  • Unity 3D
  • first person controller
  • unity
  • Unity* 和英特尔® 实感™ 摄像头助力游戏开发

    This detailed tutorial by Intel Black Belt and Innovator Gregor Biswanger walks the user step-by-step through setting up Unity 3D with Visual Studio and then creating a simple C# version of the game Pong.
  • Entwickler
  • Microsoft Windows* 10
  • Microsoft Windows* 8.x
  • Intel® RealSense™ Technologie
  • Windows*
  • C#
  • Unity
  • Experten
  • Anfänger
  • Fortgeschrittene
  • Intel® RealSense™ SDK
  • Intel RealSense
  • Intel RealSense 3D Camera
  • unity
  • Unity 3D
  • GameDev
  • Gregor Biswanger
  • Pong
  • Gesture tracking
  • Intel® RealSense™ Technologie
  • Spieleentwicklung
  • Unity* Resource Center for x86 Support

     

    Unity

    This Unity* resource page on the Intel® Developer Zone is your central location for support of x86 within the Unity game engine. Check back often as this page will be updated frequently!

  • Entwickler
  • Android*
  • Microsoft Windows* (XP, Vista, 7)
  • Microsoft Windows* 8.x
  • Android*
  • Spieleentwicklung
  • Graphics Performance Analyzers
  • Unity 3D
  • Spieleentwicklung
  • Unity 3D abonnieren