Graphics Performance Analyzers

haxm installation failure in win7 64

Hi All,
I am writing this post to ask for help about installing the intel haxm, I previously used win8, and I could install the haxm without any problems, but a few
days ago, I change the os to win7 64bit, while I cannot install the haxm after I tried many ways to fix it.
I refered to the the page : https://software.intel.com/en-us/blogs/2014/03/14/troubleshooting-intel-...
and tried the ways that mentioned in the page, but nothing helped. I went to bios and enabled the VT.

below are the info captured about my pc.

hoping to get any helpful info from you guys, many thanks.

Question about the HAXM driver

I want to apply the HAXM on the QEMU for my x86 virtual machine.
The QEMU for the Tizen and the Android is the open source.
So, I am analyzing and referencing them.
But, the Android's QEMU is very old version.
So, my custom QEMU is based on the Tizen's QEMU.

Recently, I checked the issue related with HAXM version.
The Tizen QEMU use the HAXM 1.0.5, and the Android QEMU use the HAXM 1.1.1.
The Tizen QEMU cannot run and close the emulator on the HAXM 1.1.1.
It can run and close on the HAXM 1.0.5.

Optimizing Android* Game mTricks Looting Crown on the Intel® Atom™ Platform

When you start to optimize a game, first determine where the application bottleneck is. Intel GPA can help you do this with some powerful analytic tools.If your game is CPU bound, then Intel VTune Amplifier is a helpful tool. If your game is GPU bound, then you can find more detail using Intel GPA.To fix GPU bottlenecks, you can try to find an efficient way of reducing draw calls, polygon count, and render state changes. You can also check the right size of terrain texture, animation objects, light maps, and the right order of z-buffer culling.
  • Entwickler
  • Android*
  • Android*
  • Graphics Performance Analyzers
  • game optimization
  • Intel GPA
  • cpu
  • GPU
  • Spieleentwicklung
  • Optimierung
  • Планирование оптимизации с Unity*

    By John Wesolowski

    Загрузки

    How To Plan Optimizations with Unity* [PDF 2.15MB]


    Аннотация

    Unity содержит ряд настроек и инструментов, позволяющих добиться плавной работы графики в играх. Для этого проекта мы отобрали те из них, с которыми могут возникнуть сложности, и проанализировали их влияние на производительность игр на ГП Intel®.

  • Spieleentwicklung
  • Windows*
  • Graphics Performance Analyzers
  • Unity 3D
  • Touch Devices
  • Spieleentwicklung
  • source code for the tutorial "Google Android Multimedia API Playback with Renderscript Effect"

    Hello

    I am following the tutorial: https://software.intel.com/en-us/articles/google-android-multimedia-api-...

    It is very good.

    Please can you provide me with the project source code? :)

    Thanks you

    Video Cut Fails sometime

    I am using Intel media-for-mobile sample (https://github.com/INDExOS/media-for-mobile) to Trim/Cut video. However when I when i record video and goes to ComposerTranscodeCoreActivity some time the video is not loaded and it shows black screen and some time the video is showing there but when i click to start trim/Cut it give me Error "Failed to allocate component instance" Logcat shows error: "Unable to instantiate a decoder for type 'video/avc'."

     

    I am attaching screen shots for reference.

    CPU Usage discrepancy with Top

    Hi,

      I am using the Intel INDE Tools to check the CPU Usage of my app in Android. I have been using the Linux "top" command traditionally. There is some discrepancy between what top reports and what the Intel tool reports.

    Could you tell me if the Intel tool also use the same method for measuring CPU Usage as top?

     

    Thanks

    Getting Started with Graphics Performance Analyzers 2015 R1 for Windows* Host

    Graphics Performance Analyzers provide a solution for graphics analysis and optimization that can help you improve the performance of games and other graphics-intensive applications developed for Windows* OS or Android*. Use these tools for collecting performance data to quickly identify performance opportunities in your application.

    Getting Started with Graphics Performance Analyzers 2015 R1 for OS X* Host

    Graphics Performance Analyzers provide a solution for graphics analysis and optimization that can help you improve the performance of games and other graphics-intensive applications developed for Windows* OS or Android*. Use these tools for collecting performance data to quickly identify performance opportunities in your application.

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