Perceptual Computing

Head of the Order* Casts a Spell on Perceptual Computing

By Edward J. Correia

When Intel put a call out for apps that would transform the way we interface with traditional PCs, Jacob and Melissa Pennock, founders of Unicorn Forest Games, entered their spell-casting game, Head of the Order*, into the Intel® Perceptual Computing Challenge. They took home a top prize.

  • Entwickler
  • Microsoft Windows* 8.x
  • Windows*
  • Unity
  • Fortgeschrittene
  • Intel® Perceptual Computing SDK
  • Creative Senz3D
  • Gesture Recognition
  • RealSense
  • HyperGlyph
  • Perceptual Computing
  • Spieleentwicklung
  • Benutzererlebnis und Design
  • Take a Deep Dive into Perceptual Computing

    In this 4-part video of a highly technical December 10, 2013 webinar, Intel Perceptual Computing SDK Architect, Xintian Wu shares his knowledge on best practices for tweaking your applications to be compatible with the upcoming Intel® RealSense™ SDK and the Intel® RealSense™ 3D Cameras that will soon be shipping on Ultrabook™ devices, ensuring you are taking advantage of the enormous Intel® RealSense™ Technology opportunity to reach consumers with your application.

  • Entwickler
  • Fortgeschrittene
  • Perceptual Computing
  • Grafik
  • Perceptual Computing abonnieren