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Installation Instructions for Intel® Hardware Accelerated Execution Manager (Intel® HAXM) - Microsoft Windows*

Last Updated April 24, 2017

A comprehensive guide for installing Intel® Hardware Accelerated Execution Manager (Intel® HAXM) on Microsoft Windows* including prerequisites,...

Intel® Hardware Accelerated Execution Manager End-User License Agreement - Windows*

Last Updated April 24, 2017

EULA for Intel® Hardware Accelerated Execution Manager - Windows*

Installation Instructions for Intel® Hardware Accelerated Execution Manager - macOS*

Last Updated April 24, 2017

A comprehensive guide for installing Intel® HAXM on macOS* including prerequisites, system requirements, troubleshooting, tips and tricks, and more.

Intel® Hardware Accelerated Execution Manager (Intel® HAXM)

Last Updated April 24, 2017

A brief description of the Intel® Hardware Accelerated Execution Manager (Intel® HAXM)--a hardware-assisted virtualization engine--and supported...

Building Android* NDK applications with Intel® Integrated Performance Primitives (Intel® IPP)

Intel® Integrated Performance Primitives (Intel® IPP) provides highly optimized building block functions for image processing, signal processing,...

Intel® System Studio 2017 Released

Intel® System Studio 2017 Released What's New? Intel® System Studio 2017 Update 2 released We are happy to announce that Intel System Studio...

Downloading and Installing Intel® Integrated Native Developer Experience

Last Updated February 24, 2017, Length 2min

A step by step guide to download, install, and start using the
Intel® Integrated Native Developer Experience 2015 (Intel® INDE).

Download INDE: https://software.intel.com/en-us/intel-inde
Tim Duncan: https://twitter.com/IntelTim

Porting Unity* Based x86 Games to Android*

Last Updated February 24, 2017, Length 1min

This short tutorial shows you how easy it is to add support for x86 and ARM to your existing Android project using Unity. Learn more at Unity* Resource Center for x86 Support

Introducing ConsoleTab, Bringing Android* to PC Devices

Last Updated February 24, 2017, Length 1min

Introducing ConsoleTab first tablet in the US that launches with Windows® 10 and Android*.

Android iConsole Micro and Console OS

Last Updated February 24, 2017, Length 2min

Intel® Software Innovator Chris Price discusses “iConsole Micro and Console OS with Android,” featuring Intel® Compute Stick technology and Android for 2 in 1, PC and tablet devices. To learn more, visit: software.intel.com/intel-software-innovators

Build Multi-OS Native Apps with Intel® INDE

Last Updated February 24, 2017, Length 4min

Karthi and Jeff walk us through Intel INDE, a developer productivity suite that enables cross-OS and cross-architecture native mobile application development using Java and C++. Take a look at the set of tools that will allow you to improve your app performance and save time through code reuse and streamlined access of platform capabilities.

Android Tutorial Series - Middleware

Last Updated February 24, 2017, Length 13min

In this video, Praveen Kundurthy discusses Middleware Development Libraries and their impact on app development when you target one or more architectures

Performance Debugging of Android* Applications

Last Updated February 24, 2017

Overview Developing responsive applications is critical in creating an enjoyable user experience. With the components available in the Android* SDK...

Android* Power Measurement Techniques

by Tuan H. Bui Overview Battery life is an important factor in providing excellent user experience for smartphones and tablet devices. These...

How to debug an App for Android* x86 and the tools to use

1. Introduction As we know, an Android* developer wears many hats: designer, code monkey, and, inevitably, troubleshooter. Bugs in code are...

Getting Started with RenderScript on Intel® Architecture running the Android* OS

Intro RenderScript is a scripting language on Android. You can use it to write high performance graphics rendering and raw computational code. The...

Intel Corporation Internal Evaluation License Agreement for x86 Android* System Images for Android Software Development Kit (SDK)

Last Updated February 24, 2017

This Internal Evaluation License Agreement (this "Agreement") is entered into by and between Intel and you (as an individual developer or a legal...

Intel Corporation Internal Evaluation License Agreement for x86 Android* System Images for Android Software Development Kit (SDK)

Last Updated February 24, 2017

This Internal Evaluation License Agreement (this "Agreement") is entered into by and between Intel and you (as an individual developer or a legal...

License Agreement for x86 Android* System Images for Android Software Development Kit (SDK)

Last Updated February 24, 2017

Intel Corporation Internal Evaluation License Agreement for x86 Android* System Images for Android Software Development Kit (SDK) This Internal...

License Agreement for x86 Android* System Images for Android Software Development Kit (SDK)

Last Updated February 24, 2017

Intel Corporation Internal Evaluation License Agreement for x86 Android* System Images for Android Software Development Kit (SDK) This Internal...

Android* 4.2 (Jelly Bean) x86 Emulator System Image

Last Updated February 24, 2017

The x86 Android* 4.2 (Jelly Bean) emulator system image enables you to run an emulation of Android on your development machine. In combination with...

Android* 3.2 on Intel® Architecture

Last Updated February 24, 2017

Summary This article will provide a brief summary of the Android* 3.2 operating system platform on Intel® Architecture. Intel® Atom™ based devices...

Intel for Android* Developers Learning Series #11: OpenGL ES* Support, Performance, and Features for Android* on the Intel® Atom™ Processor

1. Introduction The standard API for 3D graphics on Android is OpenGL ES, which is the most widely used 3D graphics API on all mobile devices today...

Android* 4.3 (Jelly Bean) x86 Emulator System Image

Last Updated February 24, 2017

The x86 Android* 4.3 (Jelly Bean) emulator system image enables you to run an emulation of Android on your development machine. In combination with...

Wakelocks: Detect No-Sleep Issues in Android* Applications

Abstract Android* applications may increase battery consumption significantly if they use wakelocks improperly. In this document, we will give some...

Options for Releasing Native Android* Apps for Intel® Architecture (x86)

This article introduces some existing options to package Android NDK applications by analyzing some specific example applications chosen from Google...

Wakelocks for Android*

Last Updated February 24, 2017

WakeLock_WhitePaper.docBSD2.0.txtWakeLock.zip Christopher Bird Android Power Management – Introducing Wakelocks Most people have probably dealt...

Bay Area Android Fest Session Videos

On April 12, 2014 in the auditorium at the Intel Santa Clara campus, the Bay Area Android Fest took place. Uniting speakers from companies like...

Optimización de aplicaciones Android para arquitectura X86

Como parte del concurso App Latina los desarrolladores registrados recibieron un entrenamiento sobre "Cómo optimizar aplicaciones para arquitectura...

Using a Database With Your Android* App

Abstract In mobile apps, using a simple database backend such as SQLite can be useful in a variety of use cases. In this article we will take a look...

Using Intel® Advanced Encryption Standard New Instructions on Android*

Introduction This article introduces enabling Intel® Advanced Encryption Standard New Instructions (Intel® AES-NI) on Android, focusing on what it...

Adding Support for x86 Architecture

This guide details the steps required to add x86 architecture support for applications using the NDK build process. Prerequisites Recent NDK...

Video Playback App on Android* Whitepaper

Last Updated February 24, 2017

Downloads VideoPlayback.zip [4 MB] Basic Principles Before we start describing the sample app programming, it is better to understand the basic of...

Automatic Validation of Games with Sikuli IDE on Intel® Architecture Devices

Last Updated February 24, 2017

Introduction Sikuli is a visual technology and a simple way to automate and test graphical user interfaces using screenshot images. Sikuli...

Pros and Cons of HTML5 Cross-Platform Android* Mobile App Development Tools on Intel® Processor-based Devices

It is much easier and effective to use HTML5 cross-platform mobile application development tools. The key is to have the right features in your...

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