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AI UX | Design Helper Usages

Last updated: May 15, 2018

This episode discusses the types of usages that have a high return on investment, and how you can and why you should prioritize helper usages.

 

UP Squared* Bring up BKM with Android OMR1

Last updated: April 25, 2018Video length: 7 min

A brief introduction about how to setup Android environment on UP Squared* board.

ndk-build error after Intel® C++ Compiler integration with Android* NDK r16

Issue description

There is an issue discovered with integration of Intel® C++ compiler toolchains into Android NDK r16. After...

Video Guide of Getting Started Remote Profiling To Android* System with VTune™ and SoCWatch

  This video has how to get started remote profiling with VTune™ and SoCWatch in Intel® System Studio 2018. Please see the attached video guide....

Intel® System Studio 2015 Beta for Linux Hosts Silent Installation Guide

Published on September 25, 2014, updated October 12, 2017

Intel® System Studio 2015 Beta for Linux Hosts "Silent" or non-interactive Installation Instructions

Navigation: 

Linux and Mac OS X...

Debug Solutions Support Articles

articles and whitepapers covering Intel's debuggers and enhancements to 3rd party debuggers. tips, tricks,methods, bkms, and recommendations

Showcase Your Work on Developer Mesh

Developer websites like the Intel® Developer Zone provide amazing tools, resources and support.  However, too often what is missing from...

SOME METHODOLOGIES TO OPTIMIZE YOUR VR APPLICATIONS POWER ON INTEL® PLATFORM

As VR becomes a popular consumer product, more and more VR contents come out. From recent investment, lots of users love VR devices without wires...

Intel® System Studio 2016 Update 4 - What's New

Published on August 28, 2015, updated October 4, 2016

A summary of what's new in Intel® System Studio 2016. We are looking forward to your questions and feedback. Please don't hesitate to escalate any...

How to use Intel® Energy Profiler in Intel® System Studio

Introduction

Intel® Energy Profiler is a feature of Intel® VTune™ Amplifier for Systems, a component in Intel® System Studio...

Introducing ConsoleTab, Bringing Android* to PC Devices

Last updated: August 24, 2016Video length: 1 min

Introducing ConsoleTab first tablet in the US that launches with Windows® 10 and Android*.

Integration of the Intel® System Debugger into Eclipse*

  Eclipse* IDE Integration

The Eclipse* CDK, Eclipse* JRE and the Eclipse* CDT integrated development environment are not shipped with this...

Case Study: The “Smartphone as Next-Gen Automotive Infotainment” Concept

Published on August 10, 2016By Mikio S.

The “Smartphone as Next-Gen Automotive Infotainment" concept consists of several apps that are optimized for Intel® processor-based Android* devices...

Do You Need a Website for Your App?

When people start a new business or product, one of the first things they usually do is put up a website. But does your app need one? Your app...

Outfit7 Celebrates Success on Their Own Developer's Journey

Published on July 17, 2016

The rules for mobile apps and games are changing. Consider the case of Outfit7, creator of the Talking Tom and Friends franchise, which is based on...

The Java* Application Component Workload for Android*: Real Java* Application Use Cases for Android*

Published on July 15, 2016

Java* ACW for Android is a Java workload designed to stress real application components that in turn influence UX on Android Java-based applications...

Top Reasons Why You Should Invest in Mobile App Development

Published on July 11, 2016

Daniel Kaufman
Co-Founder at Brooklyn Labs

With mobile apps made for mobile OS from Android, Apple and others, you...

Intel Optimizations in the Android* Marshmallow Compiler

Introduction

The Android* Marshmallow (6.0) release incorporates new features and capabilities and a number of enhancements to the Android...

[Series] Know Your Customers: Customer Acquisition

Step Three: Customer Acquisition. We’ve discussed how to find your target audience, and how to pick the right channels to reach them. That brings us...

[Series] Know Your Customer: Pick Your Channels

Know Your Customer! Step Two: Pick Your Channels

Once you know who your target audience is, the next step is...

[Series] Know Your Customer: Defining Audience Personas

No matter what you’re building, whether it’s a racing game or a calendar app, it’s important to remember the customer who’s at the center...

More than a Price Tag: How to Price Your App

Now that you’ve got an idea or perhaps you’ve built your game, it’s time to think seriously about pricing. How much will you charge for...

Our Extended List of Monetization Strategies

There are a lot of different ways to think about making money from your app, and a lot of articles you can read about it. (Including our...

Easy Android* Maps Part 1

Published on May 23, 2016

Hafizh Herdi
Founder at TWOH's Engineering

Nowadays with more and more Android* apps using a location based and...

Android: The Road to JIT/AOT Hybrid Compilation-Based Application User Experience

AOSP master brings dynamic compilation back to the next generation of Android by re-introducing a Just-In-Time (JIT) compiler.The interpreter and JIT...

Building a native Android* app with Intel® C++ Compiler in Android Studio*

Published on May 19, 2016

Introduction

This article provides the steps on how to build a native Android* app using Android NDK and Intel(R) C++ Compiler...

Gregory Menvielle

Geolocation in Apps

Gregory Menvielle
President at SmartNotify

 

Unity* and Android Build for Intel® Architecture

Abhishek Nandy
CEO at Geek Monkey Studios

In this article I will try to cover Unity* with steps for Android* build...

Gregory Menvielle

Q&A with Android Developer Paul Blundell

Gregory Menvielle
President at SmartNotify

In this post, I interviewed developer Paul Blundell to gain some...

Trials & Triumphs of Market Validation – A Case Study

Every so often, we come across an article that sums up an idea so well, we just have to share it - this article is just that. Kaloyan...

The Future of Android*

The Future of Android*: Android N the Future of Things to Come in Open Source

Published on April 19, 2016

Daniel Kaufman
Co-Founder at Brooklyn Labs

To the casual Android* user, there are not many changes that can...

Improve the Security of Android* Applications Using Hooking Techniques: Part 2

Published on April 18, 2016

Learn how to create a Unity* project with steps for an Android* build on Intel® architecture.

Improve the Security of Android* Applications using Hooking Techniques: Part 1

Learn how the hooking technique can provide a simple and effective protection solution against possible offline attacks when using third-party...

Intel® Collaboration Suite for WebRTC Simplifies Adding Real-Time Communication to Your Applications

Published on April 7, 2016

Web-based real-time communication (WebRTC) is an open standard proposed that allows browser-to-browser applications to support voice calling, video...

2016 Intel® University Games Showcase

Download Document

Q: What do the following things have in common?

A multiplayer game set in a demon-possessed carnival town that uses...

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