LIBRARY

613 Search Results

Refine by

    Results for:

Develop and Debug NDK Based Android* Apps for Intel® Architecture

Last updated: July 16, 2014Video length: 26 min

Android apps can incorporate native code using the Native Development Kit (NDK) toolset. This eSeminar explores software tools from Intel that help developers create and debug high performance NDK apps for Android* on Intel® architecture.

Analyzing the Performance of C/C++ and Debugging OpenGL ES* Frames on Mainstream x86 and ARM* Android* Devices

Download PDF Introduction When developing an Android* application, you usually need to test, optimize, and debug on many different platforms. While...

Creating a Hardware Decoder Integrating FFmpeg with MediaCodec for Intel® Atom™-Based Android* Platforms

Download PDF Introduction The electronics market is teeming with a multitude of Android* devices with different versions of the OS and different...

Creating Android Tablet Apps for Intel Architecture-Based Devices

Download PDF Intel is seeing a greater number of design wins in the burgeoning Android phone and tablet market, and many developers want to create...

Intel® System Debugger - Linux* host for latest Intel® architecture

The Intel® System Debugger included in the Intel® System Studio 2015 adds Linux* hosted support for the latest Intel® Atom™ Processor, Intel® Core™...

Developing Mobile Game Graphics for Intel® Architecture-Based Android* Tablets, Part 1

Published on July 8, 2014

By: Clay Montgomery The market for games and other graphics-intensive apps for mobile devices is exploding, and important new developments are...

Developing Mobile Game Graphics for Intel® Architecture-Based Android* Tablets, Part 2

Published on July 8, 2014

By: Clay Montgomery In the conclusion of this two-part series, I detail the best 3D game engine and middleware solutions for Android* tablets,...

Meshcentral - Introduction & Overview

  Site Links Main site: meshcentral.com Information site: info.meshcentral.com Developer blog: intel.com/software/ylian Overview Meshcentral...

WiDi Social Cast Demo

Last updated: July 1, 2014Video length: 3 min

The WiDi Social Cast Demo is a proof of concept application to show several novel features such as using Miracast to project from your device to your TV, projecting social media and multitasking on Android using background tasks.

Tessellation for OpenGL ES 3.1 on Android

This article explains tessellation, how to enable and make best use of this technique within OpenGL graphics.

Analyzing the performance of C/C++ and debugging OpenGL ES* frames on mainstream ARM* and x86 Android* devices

Published on June 25, 2014

When developing an Android* application, you usually need to test, optimize, and debug on many different platforms. While basically every hardware...

Developing Games with the Android* NDK and Intel® tools

The Android* NDK (Native Development Kit) is a set of tools that allows you to use native languages like C or C++ to implement parts of your...

uBank Mobile Limited Optimizes UBANK Personal Finance App for Intel® Atom™ Tablets for Android*

Tablet users can now perform a variety of financial transactions directly from their Android* tablets with this convenient new application. The...

Spuul Announces Spuul Video Streaming App Newly Optimized for Intel® Atom™ Tablets for Android*

Now viewers can stream Bollywood movies and TV right on their mobile devices. Spuul, the creators of the Spuul Application, revealed that now Intel...

SpeakingPal Introduces SpeakingPal English Tutor Application for Intel® Atom™ Tablets for Android*

This instructive application offers Android* tablet users a wide variety of useful tools to learn English. SpeakingPal, the educational developer,...

ScanBiz Mobile Solutions LP Releases ScanBizCards for Intel® Atom™ Tablets for Android*

Tablet users can easily scan, save and retrieve business cards with this versatile and timesaving app. Intel® Atom™ tablets for Android* can now...

Neutron Music Player Now Delivers High Quality Sound on Intel® Atom™ Tablets for Android*

Music lovers can get the best possible music sound quality on Android* tablets with the Neutron Music Player The Neutron Music Player is now...

Big Blue Bubble INC Announces My Singing Monsters Application Now Compatible with Intel® Atom™ Tablets for Android*

Download Solutions Brief Android* users can rock out with the musical mayhem of My Singing Monsters. The interactive musical app My Singing...

DualBoot Games Releases My Beach HD for Intel® Atom™ Tablets for Android*

A soothing background of ocean waves, sand and sun is now available on Android* tablets. DualBoot Games announced the recent optimization of My...

Senspark announces Gold Miner Game Now Available for Intel® Atom™ Tablets for Android*

Tablet users can now download this entertaining gold mining game. The charming Gold Miner game from Senspark is now being offered to Intel® Atom™...

FBReader Now Available on Intel® Atom™ Tablets for Android*

Featuring customizable features and support for multiple eBook formats, FBReader is a great way to enjoy reading on Android* tablets The free...

The Everypost Social Media App is Optimized for Intel® Atom™ Tablets for Android*

Easily publish and manage content for numerous social media channels with Everypost Everypost now helps manage numerous social media sites on Intel...

UNNYHOG Entertainment Releases Dodge and Roll Game on Intel® Atom™ Tablets for Android*

Android* tablets users can play the unique survival puzzle game on their mobile devices. Game developer UNNYHOG Entertainment recently made their...

How to Use the Intel® Hardware Accelerated Execution Manager (Intel® HAXM) Android* Emulator with Google APIs

Abstract Developers have been using the Intel® Hardware Accelerated Execution Manager (Intel® HAXM) based Android* emulator for developing Android*...

CoCos2D for Android* on Intel® Architecture

Cocos2D is a game engine that works with various devices from PCs to smart phones. This engine supports the vast majority of the features needed to...

2D Animation for Android* Series: Comparing and Contrasting Different Ways of Doing the Same Animation Part I

Part I: Introduction and Property Animation In this blog series, I will compare and contrast the different ways of doing the same translation...

Adding Native x86 Support to Your Native Android* Applications Using Eclipse

Last updated: June 9, 2014Video length: 2 min

It is easy it is to add support for x86 architecture to existing native Android applications. Adding support also has the potential of increased application performance. This guide details the necessary steps using the Eclipse development environment

Adding Native x86 Support to Your Native Android* Applications Using the Command Line

Last updated: June 9, 2014Video length: 2 min

It is easy it is to add support for x86 architecture to existing native Android applications. Adding support also has the potential of increased application performance. This guide will detail the necessary steps using a command line environment

Address Sanitizer (ASAN) Tool to Debug Memory Corruptions in Chrome OS*

Published on June 5, 2014

by Sameer Kibey Overview Address Sanitizer is a fast memory error detector based on compiler instrumentation (LLVM). This tool is extensively used...

Getting Started with libGDX, a Cross-platform Game Development Framework

Published on June 3, 2014By Egor C.

Developers who want to develop and debug code on the desktop, natively yet be able to run it on multiple OSs without modification will want to know...

How to Jump Right Into Input

Last updated: June 2, 2014Video length: 3 min

Whether 2in1, tablet, laptop or phone, users want to get their tasks accomplished as fast as possible - Luke Wroblewski, shows you some of today's best examples and gives you some great tips. Visit the UX Zone to learn more!

Intel® System Studio 2014 Update 1 - What's New

Intel® System Studio 2014 provides deep hardware and software insights to speed-up development, testing and optimization of Intel-based IoT,...

Intel® INDE Media for Mobile Tutorials - Video Streaming from device to YouTube*

This tutorial explains how to use Intel® INDE Media for Mobile for streaming from your device to YouTube*. Prerequisites: Camera Streaming sample...

Android* Texture Compression - a comparison study with code sample

This sample demonstrates how to load and use various texture formats with OpenGL ES* on Android.

OpenGL* ES 3.0 Precompiled Shaders

Another great Android OpenGL ES 3.0 sample from Cristiano Ferreira - Graphics Software Engineer with Intel Corporation. Programmatically compiling...

Pages