Getting knees and elbows to deform properly can mean many hours of weighting vertices and even extra modeling. Using a 2-joint knee (sometimes referred to as 2-bone knee) setup can help you cut through the tedium and get on with animating! Download the Simple 2-Joint Knee guide for a quick "How To" that explains one way of incorporating this setup into your character rig.
For industry news and more information on software that takes advantage of Intel architecture, make sure and check out the Visual Adrenaline Magazine.
Download the Simple 2-Joint Knee guide.Was this "How-To" useful to you? Do you have an alternate way of solving this problem? Please let the community know!