Intel Developer Zone Articles

24-Feb-2017
2:13 PM PST
University of Central Florida
By adminPosted 02/24/20170
The Channeler FIEA's decision to participate was an easy one. In their view, IUGS has turned into a great celebration and showcase of student games at GDC and they love competing with peer programs. “The Channeler” was a great game for them to pick because it has a mix of innovation, gamepla...
24-Feb-2017
11:03 AM PST
Recipe: Building and Running GROMACS* on Intel® Processors
By Smahane D. (Intel)Posted 02/24/20170
This recipe describes how to get, build, and run the GROMACS* code on Intel® Xeon® and Intel® Xeon Phi™ processors for better performance on a single node.
24-Feb-2017
10:55 AM PST
SMU Guildhall
By adminPosted 02/24/20170
Mouse Playhouse SMU Guildhall was asked to participate in the inaugural University Games Showcase in 2014 and proudly participated with “Kraven Manor.” The 2014 event was a great experience for both the students and the university, resulting in an invitation they look forward to annually. Th...
24-Feb-2017
10:30 AM PST
Savannah College of Art and Design
By adminPosted 02/24/20170
Kyon The Savannah College of Art and Design participated in the IUGS 2016 competition and found that it was a great experience for the students, giving them an opportunity to present their work in front of judges. This year, SCAD sent out a department-wide call for entries. Faculty members e...
24-Feb-2017
10:23 AM PST
Drexel University
By adminPosted 02/24/20170
Sole Drexel is proud to be invited to IUGS since the beginning. It’s a great opportunity for Drexel students to have their work recognized on a national stage. Holding it at the premier game development industry conference makes it a great practical exercise in promoting their projects, as w...
24-Feb-2017
10:05 AM PST
New York University
By adminPosted 02/24/20170
Consume Me This game was an easy choice for the NYU Game Center. It’s a thoughtful, fun, and aesthetically unique game that is personal, smart, and clearly an artist's passion project.     The Team: Jenny Jiao Hsia – As this is a solo project, Jenny did all the design, visuals, coding, a...
24-Feb-2017
8:59 AM PST
University of California Santa Cruz
By adminPosted 02/24/20170
Project Perfect Citizen The “Project Perfect Citizen” (“PPC”) team was a part of the undergraduate Computer Science: Computer Game Design program. This year about 90 students produced a total of 19 games as a part of that program. At the end of the school year, the university held a ceremony...
24-Feb-2017
8:29 AM PST
Carnegie Mellon University
By adminPosted 02/24/20170
Beatstep Cowboys The faculty selected this game from last year's student projects. An important selection criteria was innovative gameplay.       The Team: Minoong "JD" Ji – Creative director, programmer, composer Amy Stewart – Game designer, additional programmer Xuelai "King Kong" Z...
23-Feb-2017
5:05 PM PST
DigiPen Institute of Technology
By adminPosted 02/23/20170
Magnolia To select this game for the showcase, a panel of DigiPen instructors nominated different projects, and then they voted to determine the top pick. This year’s winner is “Magnolia.”     The Team: Mark Moukarzel – Producer (AI and physics programmer - level designer) Hsi-Hung Shih...
23-Feb-2017
4:46 PM PST
IoT Reference Implementation: How to Build an Environment Monitor Solution
By adminPosted 02/23/20170
This guide demonstrates how existing IoT solutions can be adapted to address more complex problems (e.g., solutions that require more sensor monitoring). The solution we present here, an Environment Monitor, incorporates additional hardware and extends the use of IoT software libraries (sensors a...
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