Intel Developer Zone Articles

07-May-2012
10:43 PM PDT
Intel® MKL with Numpy, Scipy, Matlab, C#, Python, NAG and more
By Gennady Fedorov (Intel)Posted 05/07/20121
The following article explains on using Intel® MKL with Numpy/SciPy, Matlab, C#, Java, Python, NAG, Gromacs, Gnu Octave, PETSc, HPL, HPCC, IMSL etc.
11-Nov-2016
11:00 AM PST
Top Reasons Why You Should Invest in Mobile App Development
By Daniel KaufmanPosted 11/11/20160
Daniel KaufmanCo-Founder at Brooklyn Labs With mobile apps made for mobile OS from Android, Apple and others, you can make brand awareness and reliability between the vast number of present and potential customers. Several customers now expect a business or brand to have its own reliable mobile ...
26-Jul-2016
2:03 PM PDT
Intel® Software Guard Extensions Tutorial Series: Part 2, Application Design
By John M. (Intel)Posted 07/26/20160
The second part in the Intel® Software Guard Extensions (Intel® SGX) tutorial series is a high-level specification for the application we’ll be developing: a simple password manager that provides the same core functions as a commercial product while following good security practices, which we'll ...
25-Jul-2016
12:10 PM PDT
Using the Intel® RealSense™ Camera with TouchDesigner*: Part 3
By Audri PhillipsPosted 07/25/20160
Learn how artist Audri Phillips used the Intel® RealSense™ camera (R200) in combination with TouchDesigner to create an immersive full dome demo performance piece with real time interactivity for Vortex Zone LA.
22-Jul-2016
2:53 PM PDT
Fine-Tuning Optimization for a Numerical Method for Hyperbolic Equations Applied to a Porous Media Flow Problem with Intel® Tools
By Frederico C.Posted 07/22/20160
This paper presents an analysis for potential optimization for a Godunov-type semi-discrete central scheme, for a particular hyperbolic problem implicated in porous media flow, using OpenMP* and Intel® Advanced Vector Extensions 2.
21-Jul-2016
2:24 PM PDT
Intel® Software Guard Extensions Developing a Sample Enclave Application
By adminPosted 07/21/20160
Developing a Sample Enclave Application Step 1 In this topic, you will see a quick guide of how to develop an enclave application. Assume that you have an application with the following code: #include <stdio.h> #include <string.h> #define MAX_BUF_LEN 100 void foo(char *buf, si...
21-Jul-2016
2:14 PM PDT
Intel® XDK FAQs - General
By Anusha M. (Intel)Posted 07/21/20160
Provides frequently asked questions (FAQs) related to developing apps with the Intel® XDK, such as how to get started as a new user, installing more than one version of Intel XDK, signing an app and updating or uninstalling Intel XDK. It also covers questions related to the built-in Brackets edi...
21-Jul-2016
2:02 AM PDT
Predicting user activity in devices using an accelerometer with the Intel® Edison Board
By Roy Allela. (Intel)Posted 07/21/20160
  This project describes how to recognize certain types of human physical activities using acceleration data generated from the ADXL345 accelerometer connected to the Intel® Edison board. Human activity recognition has a wide range of applications especially in wearables. The data collected can...
20-Jul-2016
7:13 PM PDT
Making your VR application more realistic – adding complex physics to games
By Chao H. (Intel)Posted 07/20/20160
Nowadays, VR is welcomed by lots of developers, OEMs, and end users. People enjoy VR experience as they can be immersive in a virtual world. In that situation, physics plays an even more important role than before because it gives users a more real experience while in the virtual world. In that c...
20-Jul-2016
3:17 PM PDT
OpenGL* Performance Tips: Use Native Formats for Best Rendering Performance
By praveen-kundurthy (Intel)Posted 07/20/20160
This article demonstrates how using the proper texture format can improve OpenGL performance—in particular, using native texture formats will give game developers the best OpenGL performance. Accompanying the article is a C++ example application that shows the effects on rendering performance whe...
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