This sample shows how to use the Android* video API by recording a video for 5 seconds.
The class itself needs to extend the activity class, which is basically an objective that summons a window for you with a single call. For now, it is just a blank window, but we will set what the user will see in the following method.
The activity contains an onCreate() method that is used for initialization. You can specify a window you would like to use via the setContentView() method. This sample in particular uses R.layout.camera_video. This is a premade UI specifically for taking video with the camera. In the sample we also set the SurfaceView to be the “preview” view. You are also making the link between your UI and code here. To summon the preview, we need to specify a callback for the preview holder.
The onResume() function basically specifies what happens when the window is the object of focus. Whatever is specified in this function persists until onPause() is called. First we must call super.onResume() to do general built-in activity requirements. In the sample we use this function to get information about all of the cameras on the device, and then we start the camera. We specify to use the back facing camera first in this example.
This function specifies what actions we want to take when the activity is no longer the center of attention. Since there is no longer a point in displaying a preview, we stop it and then release the camera reference. You must call super.onPause() at the end for general activity housekeeping.
This method checks if the preview view is activated. If so, it calls the recordVideo function, which starts recording the video.
This is the function that actually does the recording. Before it uses the start method, all of the required properties need to be set in the MediaRecorder object. The properties to set include the output file information, audio source, and video source. We set all of these properties first, and then start our capture process. The app captures video for 5 seconds and then stops.
getBestPreviewSize(int, int, Camera.Parameters)
Finds the highest preview size supported on the device.
Gets the smallest picture size supported on the device.
This is the specified callback function for creating the preview within the onCreate() function. You pass it the SurfaceHolder object you selected, and the function assigns it to the camera.PreviewDisplay property.
This is where the surface holder is actually changed to the preview, and the inPreview flag is switched to true.
A required method, but nothing needs to be released here.
- Photo activity is called
- onCreate() is called
- Sets the view to camera_video layout.
- Sets SurfaceView callback to surfaceCallback() to get a preview screen.
- SurfaceCallback() sets camera.previewDisplay to the previewHolder variable we specified.
- Calls surfaceChanged(), which sets the preview size and the smallestpicturesize by calling getBestPreviewSize and getSmallestPictureSize.
- Sets up the preview window with all of the parameters specified.
- onResume() is called
- Enumerates cameras, looks for the back facing camera, and then opens it.
- Preview screen is being displayed and is waiting on user interaction.
- When user presses capture, onOptionsItemSelected() is called.
- If the function is called while preview is being displayed, the camera.takePicture method calls photoCallback.
Cristiano was an intern with Intel from January-August 2012. During his internship he supported his team with the validation of the windows* 8 tablet platform. He also developed several sample windows* 8 applications. Cristiano has returned to school as a full time student to complete his bachelor's degree in computer science. He took up a full time position with Intel and will be joining soon after completing his degree.
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