Intel® Software Innovators at GDC 2018

Manic parrot shootouts, Terminator-style storylines, and “how to be a Viking” tutorials were among demos by Intel® Software Innovator at GDC 2018 in the Intel booth – all using the new Intel® NUC for smooth VR gameplay. Shadow puppets and fantastic alien worlds were also on tap in the Intel Indie Lounge, demoing ingenuity and technical expertise. In this article, we'll take a look back at all the Innovator goodness that was showcased at GDC 2018.

Viking Days - Pedro Kayatt, VRMonkey

Viking days game art

Intel Software Innovator Pedro Kayatt of VRMonkey Studios showed off his innovative game Viking Days, essentially old school Oregon Trail gameplay applied to Viking daily life. Listen to Pedro talk about this game in the video below:

Parrots on Java - Thomas Endres, TNG Consulting

Combine manic parrots with a first person shooter experience in VR and you've got Parrots on Java, an interactive arcade style game demoed by Thomas Endres and Christoph Bergemann of TNG Consulting. Listen to Thomas and Christoph discuss this game below:

The End of Tomorrow - Alice Mo, Edsenses

A futuristic dystopian landscape full of Terminator-style robots, zombies, and giant robot spiders? Sign me up! Watch below as Alice and Eric discuss their VR game The End of Tomorrow:

Shadow Fencer Theatre - Alex Schuster, ShuddaHaddaLottaFun

This innovative game, showcased in the Intel Indie Lounge area at GDC, is a 1-2 player awkward physics sword fighting game set in the world of shadow puppets. More info:

"Take control of a unique cast of characters and prove yourself the best performer on the shadowy screen. Take the stage in Story to fill the role of an apprentice ready to show the world you are the next Shadow Puppet Master. Go solo or against friends in Improv, deciding the cast, stage and direction of the shadow fencer fight. Prove you can make the cut in Marathon, competing in a seemingly endless battle with a limited number of takes."

Watch the teaser trailer below:

The World Next Door - Corey Warning, Rose City Games

World Next Door game artwork

The World Next Door is a narrative-driven game that centers around Jun, a rebellious teen girl trapped in a parallel world inhabited by magical creatures. Follow this game's creation at The World Next Door, and be sure to read all about the team's intense preparation for the whirlwind that is GDC.

Want to know more about the Intel® Software Innovator?

You can read about our innovator updates, get the full Innovator program overview, meet the innovators and learn more about innovator benefits. We also encourage you to learn more about our Intel® Black Belt Software Developer program as well as our Intel® Student Ambassador program. Also check out Developer Mesh to learn more about the various projects that our community of innovators are working on.

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