Smoke - Game Technology Demo Download - Retired

This demo has been retired as it was developed for earlier generation hardware.

 

The demo is still available for download if desired.

ACCEPT the End User License Agreement pop up and provide your email so that we can provide you with news on updates, when you download the following files:

  • DOWNLOAD the Smoke Rev 1.2 Installer - Smoke+install+R1.2.zip (117.5 MB) - installs all prerequisites, including DirectX and Havok runtimes
  • DOWNLOAD the Smoke Rev 1.2 Source Code - Smoke+source+R1.2.zip (179.2 MB) - requires DirectX SDK and Havok 5.5

 

DOWNLOAD Havok Physics and Havok Animation SDKs, version 5.5

The Intel-sponsored Havok PC download is a binary-only bundle that includes all of the standard features and functionality of both the Havok™ Physics and Havok™ Animation products. The download includes Havok SDK libraries, samples, and technical documentation for software developers; as well as Havok's Content Tools for preparation and export of physical assets and characters directly from recent versions of popular 3D modeling and animation tools.

Previous Version of Smoke:


 

 

Please take a moment to rregister with Intel® Developer Zoneto participate in forum discussions.

Back to the Smoke Product Overview page.

For more complete information about compiler optimizations, see our Optimization Notice.
There are downloads available under the What If Pre-Release License Agreement license. Download Now

25 comments

Top
jabbirbasha's picture

it was great experience to have such a greate software

talhanather's picture

hey mates.. i didnt find the SmokeTraining.zip source code package.... let me know as soon as possible....

anonymous's picture

thanks

anonymous's picture

什么烂东西

karankumarsingh's picture

part 1/2/3/4/ plz tell me regens now and my help now plz

karankumarsingh's picture

this software requrment is dot net use ya other applicatione use

Koichi Senada's picture

Mike Yi, your link is broken!
That's a common issue on the forums which make the hyperlinks shorter.
Tsk! Tsk! Tsk!
Nobody likes that nasty trimmer.
Now the correct links for the presentations are:
http://software.intel.com/en-us/videos/optimizing-a-video-game-smoke-fanning-the-flames-to-really-make-it-burn-part-1/
http://software.intel.com/en-us/videos/optimizing-a-video-game-smoke-fanning-the-flames-to-really-make-it-burn-part-2/
http://software.intel.com/en-us/videos/optimizing-a-video-game-smoke-fanning-the-flames-to-really-make-it-burn-part-3/
http://software.intel.com/en-us/videos/optimizing-a-video-game-smoke-fanning-the-flames-to-really-make-it-burn-part-4/
http://software.intel.com/en-us/videos/optimizing-a-video-game-smoke-fanning-the-flames-to-really-make-it-burn-part-5/
http://software.intel.com/en-us/videos/optimizing-a-video-game-smoke-fanning-the-flames-to-really-make-it-burn-part-6/

Mike Yi (Intel)'s picture

Smoke R1.2 has been released and features the following changes: • Smoke now has a simpler build and builds with Visual Studio 2008 SP1 • Fixed occasional crash when subdividing objects, after physics collision • Fixed a number of memory leaks and uses of uninitialized memory • Ambient lighting now lights the shaded side of objects • Smoke runs faster, mostly due to speedups in fire object code A series of articles will shortly accompany this new release of Smoke, illustrating the tools and methods used to increase performance. There is also a presentation that can be downloaded from the site which shows: - Benchmark and measure a baseline - Find common memory and data race bugs with Intel® Parallel Studio - Drill down into hot spots in the code, and highlight why they're hot with Intel Parallel Studio and Intel® VTune™ Analyzer - Find concurrency problems with Intel® Thread Profiler - Show some speedups made in the code The presentation can be found here: http://software.intel.com/en-us/videos/optimizing-a-video-game-smoke-fanning-the-flames-to-really-make-it-burn-part-1/ with presentation material found here: http://www.intel.com/go/idfsessions Please let us know if you have any suggestions for making Smoke better!

Orion Granatir (Intel)'s picture

Hey ricky143 and Rami,
Thanks for trying VS2010. We are currently updating everything for 2008, then we'll try 2010 ;)

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