Code Samples

Образцы кода для Video 3D на платформе Android

This is an Android* application that demonstrates the use of the class MediaCodec. The application creates VideoEngine and AudioEngine classes that make use of the Android MediaCodec class. The VideoEngine and AudioEngine classes demonstrate the dynamic creation of a default decoder, the extraction of the video and audio tracks and syncing of the two. The app also shows the default handling of stream buffers and other miscellaneous stream handling tasks.
  • Developers
  • Android*
  • Android*
  • Intel® System Studio - Multicore Programming with Intel® Cilk™ Plus

    Intel System Studio not only provides a variety of signal processing primitives via Intel® Integrated Performance Primitives (Intel® IPP), and Intel® Math Kernel Library (Intel® MKL), but also allows developing high-performance low-latency custom code (Intel C++ Compiler with Intel Cilk Plus). Since Intel Cilk Plus is built into the compiler, it can be used where it demands an efficient threading runtime in order to extract parallelism. Therefore it's possible to effectively introduce multicore parallelism even without introducing it into each of the important algorithms e.g., by employing a parallel pattern called pipeline. For custom code (e.g., code that's not reused via a library), one can rely (in addition to auto-vectorization) on an extended Array Notation incl. elemental functions (kernels) to explicitly vectorize at a higher level compared to ISA-specific intrinsic functions.
  • Developers
  • Students
  • Linux*
  • Yocto Project
  • C/C++
  • Advanced
  • Beginner
  • Intermediate
  • Intel® C++ Compiler
  • Intel® Cilk™ Plus
  • Intel® Integrated Performance Primitives
  • Intel® Math Kernel Library
  • Intel® System Studio
  • embedded c programming
  • Parallel Computing
  • Power Efficiency
  • Threading
  • Vectorization
  • Пример кода Android* MediaPlayer для архитектуры Intel®

    Введение

    Воспроизведение мультимедиа становится одной из наиболее популярных моделей использования на мобильных устройствах. Пользователи ожидают, что мобильные устройства должны быть способны воспроизводить на ходу распространенные типы мультимедиа и воспроизводить видео. В этом документе рассматриваются основы создания мультимедиа приложений Android и предоставляется образец кода, использующего API MediaPlayer, на платформах с архитектурой Intel®.

  • Developers
  • Android*
  • Android*
  • media player
  • Media Processing
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