Megaloptura Update: Organic 3D Models

Well, we have all been working hard to get this new game out. Here are a couple of the 3D models that I built and rendered. I find it to be an easier process to model everything first, cover it with default materials and then after I get the 3D mesh the way I like, I come back in and add the texture, normal, bump, and other maps to the objects.

So keep in mind that these are prototype renders of objects that will be used to make the sprites of the game. They are not rendered at high quality since that take 10X + the amount of time. Unless you have a rack-mounted render farm using "bucketed" network rendering you have to conserve your time. So these are low quality renders. Hope you enjoy.

Another organic item for the game. This is an egg / power-up cradle.

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