Stunned by Sensors – Starting my Ultrabook Training

As an avid fan of all things Star Trek*, I can’t help but hear Mr. Spock’s voice when I read about all these sensors we have watching and helping us in our lives today. Unfortunately as a developer, I usually feel like the guy in the red shirt on the away party when Spock says, “Sir, sensors indicate we are clear to send Mr. Duncan into the cave”. The cave in which I am then killed by the monster that extracts all the salt from my body. The real nightmare is that I’m the guy responsible for the monster detection code. Suffice it to say I have a lot of work to do if I’m going to save myself from this nightmare. to the rescue. This site has held developer contests for the Intel® Ultrabook™ specific development. The Windows 8* & Ultrabook App Innovation Contest (link) challenged developers to create a touch-aware app that included “just go crazy with the sensors” in the list of acceptable entry criteria. I need to know more about these sensors and I’ve been told I’m crazy, so I’m checking these articles out.  I’ve started with Adam David Hill’s submission called, “Celerity: Sensory Overload” (link).  Mr. Hill not only created a rather compelling and functional game (YouTube* demo ), but he does a good job describing some of the challenges he faced in getting things working like head tracking with just a webcam.

For me, I’m going to keep reading and start implementing my own code as soon as my Ultrabook arrives.  I do hope I can get my sensor education complete before the Captain sends me to the planet’s surface.

Code Project Ultrabook page -
Windows 8* & Ultrabook App Innovation Contest -
Celerity: Sensory Overload Submission –
Celerity Demo on YouTube –

For more complete information about compiler optimizations, see our Optimization Notice.

1 comment


Add a Comment

Have a technical question? Visit our forums. Have site or software product issues? Contact support.