Intel® RealSense™ technology makes it possible for our digital worlds to interact with our physical, organic worlds in meaningful ways. Many of the projects that developers are creating step across boundaries that just a few years ago would have been impossible to imagine.
The Intel® RealSense™ App Challenge is an exciting annual competition focused on inspiring inventive developers and innovation all over the world. The Challenge, run by Intel® Software, aims to nature existing developers, discover new ones, and establish their preference for Intel technology. Voice control, gesture recognition, facial analysis, and augmented reality were just some of the ideations that developers created use cases for in five different categories: Gaming and Play, Learning and Edutainment, Interact Naturally, Immersive Collaboration/Creation and Open Innovation. Evolved from the 2013 Perceptual Computing Challenges and utilizing the Intel® RealSense™ SDK for Windows as well as the Intel® RealSense™ 3D Camera, developers in two different experience tracks (Ambassador and Pioneer) were tasked with the challenge of designing innovative new ways that Intel RealSense™ technology can be integrated into our computing experiences.
About the Challenge
The Intel® RealSense™ App Challenge invited developers worldwide to design new, leading edge perceptual computing apps, which required envisioning new and innovative ways that this technology can be implemented into computing experiences on Desktops, Laptops and Tablets.
An experienced, invite-only “Ambassador Track” was introduced, comprised of finalists from our previous Perceptual Computing developer contests. New participants were eligible to enter the “Pioneer Track”. New Challenge categories were introduced, such as Learning and Edutainment, Interact Naturally, and Immersive Collaboration & Creation. Hundreds of the top finalists this year were seeded an Intel® Next Unit of Computing (NUC) device feature the latest generation Intel® Core™ processor, which they used for their app demo development.
Thousands of developers participated in the Challenge, coming from 37 countries worldwide. Several hundred creative app ideas in these categories each received the new Intel® RealSense™ 3D Camera. Together with the Intel RealSense Software Development Kit (SDK) they were among the first developers to receive this hardware and software package. In the final phase of the Challenge, several hundred developers submitted innovative app demos from which several top demos were selected as winners.
Awards and prizes
Awards were based on the two tracks of the competition. Total cash prizes plus the value of the hardware distributed to the developer ecosystem amounted to approximately USD $1 Million. The Grand Prize winner for the Ambassador Track receives a total of USD $100K. First Place winners for each category in this track receive USD $50K with Second Place receiving USD $20K. Likewise, the Grand Prize winner for the Pioneer Track receives a total of USD $50K. First Place winners for each category in this track receive USD $25K with Second Place receiving USD $10K.
And the winners are…..
The $100,000 (USD) Grand Prize for the Ambassador Track goes to Brazilian developer Alexandre Ribeiro da Silva (of Anima Games) with their entry SEED. This game requires reflexes and rational thinking from the player in order to solve puzzles in a completely casual and intuitive way using common gestures, no matter where the player is from. The goal of the game is to guide a little floating seed through its journey to reforest a devastated land.
The $50,000 (USD) Grand Prize for the Pioneer Track goes to Canadian developer David Schnare (of Kinetisense) with his entry ORTHOSENSE. This app identifies, calculates, and records hand and wrist range movements for orthopedic specialist and surgeons. The goal is to measure range of movement of patients as they rehabilitate from hand and wrist problems. This data will provide both patient and practitioner with object data to measure progress.
First Place goes to US developer Cyrus Lum with his entry MYSTERY OF MANSION RAVENOUS. The game requires finding objects hidden in the various rooms of the mansion to solve a mystery. Each object is either a clue or a part of a bigger clue - Each clue allows you to unlock the deeper recesses of the mansion where the deepest secrets lie. Using your face you’re able to search, grab, zoom, and discover these objects.
Another First Place winner is Intel® Software Innovator Lee Bamber from the UK with the VIRTUAL 3D VIDEO MAKER. The app allows you to record yourself as a 3D hologram and transport yourself to a variety of scenes for the perfect next-gen video. Once recorded, you can then change the camera position over the course of the playback to add an extra dimension to your video blogs, storybooks and v-mails.
There are many 2nd Place Winners from many other countries. In addition, we are also recognizing many notable demo submissions with additional cash awards. A full list of winners across all tracks and categories, including descriptions and entry videos, is available at software.intel.com/realsense-winners.
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