Intel GameDev at VRDC 2016

As a Diamond Sponsor of the Virtual Reality Developer’s Conference, Intel showcased a number of new VR technologies live in San Francisco.  Featured VR Games included Arizona Sunshine and The Unspoken, see below for more.

The Intel GameDev program helps developers:

  • CREATE the most immersive VR experiences on Intel platforms
  • LEARN how to use processors for more compelling VR experiences
  • MONETIZE games and applications by reaching a broad audience of PC Gamers

At Intel’s developer training seminar, we showed developers how to activate features of Unity* to take advantage of multiple Intel® processor cores. 

If you would like to see examples of the products Intel demonstrated, see the following links:

REFERENCE Photo: Amy Osborne, San Francisco Chronicle

(Front to back) Brett Branch, Jason Schugardt, and Matthew Noyas throw and block fireballs as play the game “The Unspoken” on VR systems running Intel® Core i7 at the Virtual Reality Developers Conference on Thursday, Oct 3, 2016 in San Francisco, Calif.

Learn the secret art of spellcasting. Veteran developer Insomniac Games presents The Unspoken—an Oculus Touch‐enabled VR action game that pulls players into a hidden world of spellcasting and magicians’ duels. Manipulate the environment around you with the powerful arcane forces that flow through your fingertips, summon unfathomable monstrosities with your bare hands, and rise up through the ranks of an urban magic fight club.

Optimized for Intel® Core i7 - Arizona Sunshine is a zombie survival first-person shooter video game set for release on virtual reality platforms on December 6, 2016. The game is planned for release on HTC Vive and Oculus Rift platforms.

Intel also invited Daqri to showcase the Daqri Smart Helmet*, enabled with Intel® RealSense™ technology for industrial applications and training. A great example of Augmented Reality usage in business, see more at

For more complete information about compiler optimizations, see our Optimization Notice.