Use this quick guide that includes code samples to set up PhysX Lab* destructible mesh in an Unreal Engine* 4 project.
See the winners from the Developer Showcase hosted by Intel at the Austin Game Conference.
Watch the videos from the The Intel® Buzz Workshop Series event held at the Los Angeles Film School last November which focused on the future of e-sports.
Learn about Platform Analyzer—one of the features of Intel® Graphics Performance Analyzers. This tool provides offline performance analysis capability by reviewing the task timelines among real hardware engines, software queues for the GPU scheduler, and background thread activities.
Introducing a general methodology to profile, analyze, and tackle bottlenecks and hotspots in PC-based virtual reality (VR) applications regardless of the underlying engine or VR runtime used.