The Fab Five: Game Developer Content | August


Indie Metroid-vania in Sundered

With a little help from the Canadian Media Fund and Kickstarter*, Thunder Lotus Games* developed as a company and created a winner in Sundered.

Pirate's Cove

Pirate Cove as an Example: How to Bring SteamVR* into Unity*

Tag along with Rick Blacker as he figures out how to bring SteamVR* into Unity*, lay out a scene, and enable teleporting.


Blowfish* Bidding for the Big Time

After creating a top mobile game, the Blowfish* team focused their talents on building a game that would boost the studio’s profile and make a statement in the competitive PC shooter market.

Playerunknown's Battlegrounds

Inside the Company Behind Sensation Playerunknown’s Battlegrounds*

Partnering with modder Playerunknown and dealing with worldwide cultural differences, Korean game studio Bluehole* creates the first in a series of games.

Intel VR Developer Zone

New Intel® Developer Zone Resources for Virtual Reality

Now game makers, video producers, and virtual reality (VR) designers can access resources in one easy stop to create emotionally evocative VR experiences.

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