Say hello to some of the latest features for the Intel® Graphics Performance Analyzers (Intel® GPA) tool suite.
Vulkan Support in Frame Analyzer
Capture the lifetime of an application through Multiframe Stream capture. Use keyframe functionality to create "save points" that allow for quicker playback time during profiling and can be used to signify rendering anomalies at capture.
Quickly iterate over shader code changes, without leaving the application or recompiling code.
Hotspot Analysis and 3d pipeline
Take advantage of our 3D pipeline view and hotspot analysis for both DirectX* and Vulkan applications. Quickly identify hardware bottlenecks by using the event color-coding dropdown, Hotspot Mode, or 3D pipeline view.
Apply the 2x2 Texture experiment to one texture or the entire draw call to help identify texture bounding problems.
Disable Draw Call Experiment
Disable a draw call to see the overall frame performance delta and the visual impact on your final render target.
Multiframe Analyzer View
Open the door to new optimization and debug opportunities by viewing multiple frames at once. Identify intermittent issues and quickly iterate over
Save a frame to a more accessible location from within the UI. Use this functionality to quickly identify the location of a desired frame and streamline the sharing process.
View statistical data about any selected region including: inclusive time, event counter, and event track origin.
Flag and categorize anomalies in threads.
Capture a trace data by within Graphics Monitor by enabling tracing and select "Trace (Vulkan)" from the dropdown menu. Use the CTRL+SHIFT+T shortcut to trigger the trace. No indicator will appear to signify that a trace capture is in progress or completed.