Author's Blogs

The Unity Multi Touch Source (finally)
By steve-hughes (Intel) Posted on 05/01/13 25
Hey Everybody Here is the source for the CPP and C# files needed to implement the Multi Touch Plugin DLL referred to in the previous post. Sorry it took so long to publish. Just download the zip and they're both there. I've also uploaded which is a very bad Unity app which uses the...
Adding Multi-Touch Support in Unity* Windows* Apps
By steve-hughes (Intel) Posted on 11/07/12 20
Someone asked me recently how to take advantage of multi touch in Unity apps running on Windows 7 & Windows 8 desktop.  I remember saying things like “it should be really easy”, and “Someone must have done that” and “go look for a plugin”.  He came back and told me he couldn’t find one, so I ...
Porting existing Game Engines to Metro
By steve-hughes (Intel) Posted on 03/26/12 2
Introduction. I’ve been looking at Windows 8 Metro, wondering what issues may arise when developers try to port existing games to Metro and DX11.1, as well as converting to Visual Studio 11. As we’ve seen already, some old favorites have disappeared from DirectX so I started looking at porting m...