Author's Blogs

Intel Student Ambassador Program for AI: What Is It?
By Bob Duffy (Intel) Posted on 02/08/17 2
In November of 2016 we announced the Intel® Software Student Developer Program, created to work collaboratively with students at innovative schools and universities doing great work in the Machine Learning and Artificial Intelligence space. As part of this program we also announced the Intel Stud...
Democratizing 3D Content Creation: Tilt Brush to Adobe’s Project Felix
By Bob Duffy (Intel) Posted on 12/15/16 0
For the 2D artist and designer, creating 3D concept art, 3D product photography, or 3D UIs has been challenging. Typically, this work is only in reach to those skilled with and trained in 3D tools.  This post will expose new possibilities for artists thanks to recent tools from Google* and Adob...
Painting in VR with Tilt Brush
By Bob Duffy (Intel) Posted on 07/01/16 1
Disclaimer, I’m a digital artist. I’ve been digitally painting since 1985 having used MacPaint and Deluxe Paint for Amiga in the 80s, and then on Adobe* Photoshop* over the last couple of decades. But I’m a hobbyist. My work is generally raw, and not terribly polished. In other words my skill l...
Getting a Microsoft Surface Book to work with SteamVR
By Bob Duffy (Intel) Posted on 06/28/16 0
Yes! I finally got my hands an HTC* Vive VR system. And then came the bad news. I don't have a PC that meets the minimum requirements. My best system, a Microsoft* Surface Book Core i7 with NVIDIA* GPU in the keyboard dock, does not qualify.  So before I got totally bummed I thought to myself, ...
The Case for Augmented Virtuality
By Bob Duffy (Intel) Posted on 04/26/16 0
The tech world is abuzz with talk of Virtual Reality and Augmented Reality. With VR, the user can become fully immersed in a virtual world. With AR, the user sees the real world—but with digital information and virtual objects rendered in context to the real world.  You don’t hear much about Au...
The Shift from Explicit to Implicit Computing
By Bob Duffy (Intel) Posted on 04/13/16 0
In one of my posts, “Developers Need to Consider Relative Input For Intel® RealSense™ Technology,” I mentioned how there is a shift happening in computing. Computer control using Intel RealSense technology is best when it’s relative control versus absolute control. Another way to look at this i...
Feed your senses at the Intel® DevTech mixer at SXSW
By Bob Duffy (Intel) Posted on 02/23/16 0
If you are heading to SXSW, or are planning to be in the Austin area in mid March, don’t miss this year’s Intel® DevTech Mixer.  This is our second year at SXSW celebrating and showcasing experimental work from independent artisan developers.  This year it’s all about feeding your senses through ...
Software Will Drive “Sensification” of Computing, i.e. Everything
By Bob Duffy (Intel) Posted on 01/26/16 0
The phrase “sensification” has become an earworm of sorts. I can’t shake it. Intel CEO Brian Krzanich discussed it at CES, where he explained computing will move to things that sense their environment, are connected, and become an extension of the user. He showed these BMX bikes that stream dat...
IDF15 Sneak Peek, Innovators At The Show
By Bob Duffy (Intel) Posted on 08/06/15 0
Intel® Developer Forum 2015 planning is almost complete with the big event on August 18-20th in San Francisco. This year the theme is “Developed by You” and with that many developers from our community have been invited to show off how they are innovating with Intel technology. The Intel® Softwar...
Developers Need to Consider Relative Input For Intel® RealSense™ Technology
By Bob Duffy (Intel) Posted on 07/22/15 0
Imagine you are looking a person in front of you, and you need to communicate. Before you speak, do you consider how many centimeters that person is away from you, or do you consider if that person is relatively close or relatively far to have a conversation? To determine if you have that perso...