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5 Myths Busted About Hackathons and The Maker Community
By GRACE METRI (Intel) Posted on 04/14/15 0
A few months ago, I decided to pursue a new career path. After spending years in graduate school specializing in energy-efficiency of mobile platforms and being a developer in the same field, I felt it was time for change. So, I joined the Internet of Things (IoT) Community Evangelism team at Int...
Intel® XDK Update for April 2015, and Apache* Cordova*
By jhwolf (Intel) Posted on 04/14/15 0
As you are probably aware, we did two updates in the past couple of weeks.  The March 30 update, build 1878, was a regular update to fix a number of open issues.  This one today, build 1912, is to address some regressions with that update.   Not what we had planned.  From all of us in the Intel® ...
Intel® AMT Time Keeping
By Lance Atencio (Intel) Posted on 04/14/15 2
The date/time used by Intel® Active Management Technology (AMT) is maintained by a protected real time clock (PRTC) running within the Manageability Engine.  Clock Usage The clock is used for a variety of reasons in AMT including date/time checks required for TLS and Kerberos usage, timestamps ...
Intel GPA 2015 R1 - OpenGL splits from DirectX - and it's all free!
By Colleen Culbertson (Intel) Posted on 04/14/15 0
Which Intel software tool includes a new name, new features, and it's ALL available for FREE?    Intel® Graphics Performance Analyzers (GPA) 2015 R1 - available at https://software.intel.com/gpa What was already a great analysis and optimization tool for Windows targets (including Intel® At...
2015 Intel® Level Up Game Dev Contest – 1 month to go!
By Mitchell Lum (Intel) Posted on 04/13/15 0
Running the Intel® Level Up Game Dev Contest is one of my favorite parts of my job. The Level Up contest is designed to encourage innovation in game development among student and indie devs. Contestants submit their not yet for sale games – they can be anything from playable proof of concepts to...
Working with Intel AMT and Linux
By Lance Atencio (Intel) Posted on 04/13/15 5
Working with Intel AMT and Linux is not as easy as working with AMT and Windows. It is mainly due to fewer resources being available for Linux. But before I go any further with this topic I must state that AMT itself is operating system (OS) agnostic. It runs in the chipset and doesn't really ca...
Intel AMT SOL Device IDs
By Lance Atencio (Intel) Posted on 04/13/15 2
I was recently asked to provide a list of the PCI device IDs for the AMT virtual Serial-over-LAN (SOL) devices. This seemed like a relatively easy task. Then I realized that there were different IDs for each version of AMT.       And there are more than one possible ID for each version.      ...
What is "Fast Call for Help" (aka CIRA)
By Gael Hofemeier (Intel) Posted on 04/09/15 2
Download the Intel AMT SDK Intel® AMT SDK Documentation Requirement: The Environment Detection feature must be enabled and configured. Follow Gael on Twitter: @GaelHof The architecture for "Fast Call for Help" is best suited for large organizations with internal IT departments, with network in...
Interview with Intel® Software Innovator Peach Pellen
By Wendy Boswell (Intel) Posted on 04/09/15 0
The Intel® Software Innovator program  supports innovative independent developers who display an ability to create and demonstrate forward looking projects, by providing them speakership and demo opportunities at industry events and developer gatherings. From autonomous robots, to innovative 2nd ...
Introducing Intel® Atom™ x3 (Code-Named “SoFIA”) SoC Processor Series
By Miao Wei (Intel) Posted on 04/09/15 0
Introduction On March 2, 2015, during the Mobile World Congress in Barcelona, Spain, one of the announcements Intel made was to introduce the Intel® Atom™ x3 Processor Series, Intel’s first integrated communication platform. Formerly code named “SoFIA”, Intel® Atom™ x3 Processor Series is a low-...
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The Unity Multi Touch Source (finally)
By steve-hughes (Intel) Posted on 05/01/13 24
Hey Everybody Here is the source for the CPP and C# files needed to implement the Multi Touch Plugin DLL referred to in the previous post. Sorry it took so long to publish. Just download the zip and they're both there. I've also uploaded Touchtest.zip which is a very bad Unity app which uses the ...
Game Engines for Android*
By Nathan Totura (Intel) Posted on 09/18/13 22
With Android continually increasing in popularity it is always interesting to take a look at the latest collection of game engines available for the paltform. I am also further intersted in seeing which game engines include x86 support since the number of Intel x86 based mobile devices continue t...
Intel and MeeGo
By gunjan-rawal (Intel) Posted on 02/11/11 22
Originally published by Suzy Ramirez here By now you’ve probably heard that today, Nokia announced a new relationship with Windows focused around handsets and Windows 7. While Nokia mentioned they will still participate in the MeeGo ecosystem and ship a MeeGo-based product this year, they outline...
Tips & Tricks for Setting up & Accessing an Intel AMT Client
By Sreelekshmy Syamalakumari (Intel) Posted on 01/28/08 22
You have a brand new system with Intel® vPro™ Technology. How would you go about provisioning it and using the Intel AMT features? Well, let’s start from the Bios settings. When you boot up the system, get into Intel ME settings (how to do this vary among the OEMs. For some, there will be a messa...
Announcing Intel IoT Developer Kit
By Ajay Mungara (Intel) Posted on 09/08/14 21
I am pleased to announce the launch of Intel® IoT Developer Kit (beta) - a complete set of hardware and software resources for creating innovative IoT solutions.  IoT dev kit is part of a larger Intel IoT developer program targeted at hobbyists, students and entrepreneurial developers. In additio...
An example to show performance data for different implementations of Pi calculating
By Peter Wang (Intel) Posted on 01/22/09 20
Last time I posted the topic – "Compare Windows* threads, OpenMP*, Intel® Threading Building Blocks for parallel programming" </en-us/blogs/2008/12/16/compare-windows-threads-openmp-intel-threading-building-blocks-for-parallel-programming >, and listed their advantages and disadvantages.   ...
How I Set Up My Netbook to Dual Boot Win 7 & MeeGo
By Bob Duffy (Intel) Posted on 11/02/10 20
My Step By Step Process To A Dual Boot Netbook I'm not super awesome when it comes to mucking around with a BIOS or setting up a dev build. But since I know MeeGo is new, and many of you will be doing this, and like me probably have not set up a dual boot since the 1990's I thought I'd give it a...
Go Parallel
By Dmitry Vyukov Posted on 06/18/13 20
This is a first post in a series of posts about parallel programming with Go language. What is Go? You may ask. Go is a language with the cutest mascot ever: As you may see, it also supports parallel programming: as well as concurrent programming: I am sure you are already excited by the langu...
Adding Multi-Touch Support in Unity* Windows* Apps
By steve-hughes (Intel) Posted on 11/07/12 20
Someone asked me recently how to take advantage of multi touch in Unity apps running on Windows 7 & Windows 8 desktop.  I remember saying things like “it should be really easy”, and “Someone must have done that” and “go look for a plugin”.  He came back and told me he couldn’t find one, so I ...
How to integrate Intel AppUp™ SDK and create RPM package for MeeGo* applications
By Dmitry Rizshkov Posted on 03/30/11 20
In this article I will show you how to prepare your MeeGo* app to be validated in the Intel AppUpSM Center. This article is based on the project from my another article Modern mobile applications with Qt* and QML. No changes will be made in the project source code. Thanks to Qt*, our Windows* app...

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