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Data sharing between programming environments in Intel® Edison
By Raghavendra Ural (Intel) Posted on 05/05/15 0
There are many situations where we want to use multiple programming environments to to develop our IoT applications, for example, We prefer to do image processing using OpenCV* in C++ than doing it on NodeJS or Arduino. Mainly because, there are lot of examples on OpenCV written in C++. Let's s...
Coding in your browser: Using the Codebox* IDE with your Intel® Edison
By WAI LUN POON (Intel) Posted on 05/04/15 0
There are multiple ways to write code for the Intel® Edison (Arduino* IDE, vi, emacs, SFTP, Intel® XDK, etc.), here's how you can do it from your browser! Codebox* is an open source web-based IDE that you can install on your Intel® Edison. Once it's set up, you can simply point to the Intel® Edi...
First Rule of Programming Club
By Clay Breshears (Intel) Posted on 05/04/15 1
No, it is not "You do not talk about Programming Club." That would be silly. If we didn't talk about it, who would join?
Intel® University Games Showcase at GDC 2015
By Randi Rost (Intel) Posted on 05/04/15 0
We had a fantastic time at the Intel® University Games Showcase at GDC 2015! The teams representing their university game development programs were highly qualified, highly motivated, and highly enthusiastic. The venue was electric! The event featured student teams from 10 universities with top-...
Rapid Makers
By Asaf Shelly Posted on 05/03/15 0
For some while I keep finding around me things related to Makers, Quadcopters, and algorithms. At first I thought that it is just by chance... That IoT is nice, and Makers are having fun, and algorithms are just another way of saying parallel programming and so on... Apparently there is something...
Resin.io releases experimental support for the Intel® Edison
By WAI LUN POON (Intel) Posted on 05/01/15 0
Managing a fleet of IoT devices and deploying code is no easy task. Resin.io changes the workflow by leveraging Git and Docker technology! How It Works When you have new code for your end devices, all you need to do is simply perform a "git push". Resin.io builds your code into a Docker contain...
Restudy SchemaRDD in SparkSQL
By Hao C. (Intel) Posted on 05/01/15 0
At the very beginning, SchemaRDD was just designed as an attempt to make life easier for developers in their daily routines of code debugging and unit testing on SparkSQL core module. The idea can boil down to describing the data structures inside RDD using a formal description similar to the relational database schema. On top of all basic functions provided by common RDD APIs, SchemaRDD also provides some straightforward relational query interface functions that are realized through SparkSQL. After several releases and updates, SchemaRDD successfully drew attention among developers in Spark community. Now, it is officially renamed to “DataFrame” API on Spark’s latest trunk. This article starts with background of SchemaRDD, and then analyzes its design principles and application characteristics. Finally, it gives a brief review of SchemaRDD’s history, and makes a general discussion on its application prospects in Spark’s future development trends.
Node.js Workshop At Vulcan Inc
By REX ST JOHN (Intel) Posted on 04/30/15 0
We received an invite to join employees of Vulcan Inc here in Seattle to spend an afternoon running an Intel Edison workshop focusing on LIBMRAA, Node.js and Johnny-Five. 17 total developers showed up and posted 5 unique Instructables projects! Here are a few highlights from social media: Here ...
Intel Hack N' Tell @ SoDo MakerSpace Seattle
By REX ST JOHN (Intel) Posted on 04/30/15 0
Another busy day in the IoT community here in Seattle! Intel staged a "Come back" event follow up from our previous Seattle IoT Hackathon earlier in the year to see what great projects developers continued building with their Intel Edison boards and IoT DevKits. Here are a few highlights from soc...
New Intel® USB Driver version 1.9.0 for Android* Devices Available for Download
By Tao Wang (Intel) Posted on 04/30/15 0
The new Intel Android* USB Driver package 1. 9.0 is available for download at the Intel Developer Zone. It enables you to connect your Windows*-based machine to your Android* device that contains an Intel® Atom™ processor inside. This includes the latest Intel® Atom™ x3 and x5 processor families ...
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Why Windows Threads Are Better Than POSIX Threads
By Clay Breshears (Intel) Posted on 10/19/06 65
I've used both POSIX threads (Pthreads) and Windows threads APIs, and I believe that Windows has the better programming model of the two. While each threading method can create threads, destroy threads, and coordinate interactions between threads, the reason I make this claim is the simplicity of...
Enabling Wireless Display (WiDi) on Windows 8 RTM
By rradi (Intel) Posted on 10/27/12 44
Hi everyone, Windows 8 has just launched, so Intel just released the new WiDi software v3.5.40.0 to support Windows 8. Therefore, in order to enable WiDi officially on your Windows 8 device, follow the steps below: 1. Download the latest graphics driver for your Intel HD graphics from the followi...
Volatile: Almost Useless for Multi-Threaded Programming
By Arch D. Robison (Intel) Posted on 11/30/07 43
There is a widespread notion that the keyword volatile is good for multi-threaded programming. I've seen interfaces with volatile qualifiers justified as "it might be used for multi-threaded programming". I thought was useful until the last few weeks, when it finally dawned on me (or if you prefe...
Windows Server 2008 "Aero Enabled" Workstation Edition
By doug.holland@intel.com Posted on 02/12/08 41
Last week Dell shipped me a new Vostro 1700 notebook which I promptly upgraded from Windows Vista Business edition to Windows Server 2008. In this blog post I'll show you how to setup Windows Server 2008 in a Workstation configuration.Windows Server 2008 installed without an issue although I coul...
Traversing concurrent_hash_map concurrently
By Anton Malakhov (Intel) Posted on 05/14/10 32
People keep asking how to traverse tbb::concurrent_hash_map concurrently with other operations. But it wouldn’t be worth the blog if there was not any problem. The Reference clearly states that: Concurrent operations (count, find, insert, and erase) invalidate any existing iterators that point i...
Enabling Wireless Display (WiDi) on Windows 8 Consumer Preview
By rradi (Intel) Posted on 05/29/12 30
Chances are that if you have upgraded your Wireless Display (WiDi) capable laptop or tablet (with the specs mentioned here) from Windows 7 to Windows 8 Consumer Preview, then you probably stopped being able to enjoy WiDi. The official support for WiDi on Windows 8 will come with the Intel WiDi so...
Flaws of Object Oriented Modeling
By Asaf Shelly Posted on 08/22/08 28
At the beginning of the computer era the system designers came from the world of hardware and it is noticeable. In hardware there are many working elements that can operate in parallel and most times at different rates of operation. This requires hi degree of accuracy in system timing. Chip desig...
Intel technologies game: IT Manager 3: Unseen Forces
By Shmuel Gershon (Intel) Posted on 02/27/09 26
So... Are you a skilled IT Manager? Or, did you ever wondered if you're fit to the job?Intel has released a new game: IT Manager 3: Unseen Forces. It is a promotional game, sure, but a very cool one. From the user guide: In IT Manager 3: Unseen Forces, you play the IT manager of a small company...
Knights Corner micro-architecture support
By James Reinders (Intel) Posted on 06/05/12 26
How does a high performance SMP on-a-chip sound to you?  I can now share, for the first time, key details about our vision for Knights Corner (the aforementioned high performance SMP on-a-chip), and our thinking behind the software architecture and features.   There is a lot to cover here so I’ll...
The Unity Multi Touch Source (finally)
By steve-hughes (Intel) Posted on 05/01/13 24
Hey Everybody Here is the source for the CPP and C# files needed to implement the Multi Touch Plugin DLL referred to in the previous post. Sorry it took so long to publish. Just download the zip and they're both there. I've also uploaded Touchtest.zip which is a very bad Unity app which uses the ...

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