I have a Windows openGL application for display of offshore structures and I want to give users the option to save an image as a bitmap file for use in other applications.
Quickwin offers this option in SAVEIMAGE and SAVEIMAGE_W, but the simple option is not present in a Windows application. Several CVF samples shows how to read a bitmap file, but no examples show how to save a bitmap file.
I would appreciate to se a code example showing the steps to perform to save an openGL image (an other windows images) as a bitmap file.
Regards Soren Fredsgaard
(I tried to post this message on december 29, but it has not appeared on the message board)