OpenGL ES2 offline shader compiler

OpenGL ES2 offline shader compiler

Does anyone know if there is an option in any tool or a stand alone tool to compile glsl for ES2 windows 7/8?

Looking for one that supports HD4000/3000.   

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I've moved this article to the right forum (it was originally submitted to the Intel GPA support forum), so you'll be more likely be able to get a response to your question.



Hi Tom,

   you would have to write your own as OGL shaders (at least for ES 2.0) are compiled by the driver. In any case it would only be to verify syntax, as you won't be able to save then output till GLES 3.0, which contains support for precompiled shaders.

- Ron

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