Intel® Developer Zone:
Developing Games & Graphics on Intel

Announcements
 

Game Developers – how can we help you to be successful on Intel? Engage with each other and Intel reps by sharing your thoughts and feedback. From desktops, to Ultrabooks, tablets and phones, Intel is inside all of the platforms you develop games for. Ask us questions and get answers, tips, tweaks & techniques from product and technology experts.

This is a peer forum for developers using Intel® technology. Response times vary depending on the complexity of your issue.
Developing Games & Graphics on Intel
 
  Forum Topics Posts Last post
No new
Discussion forum on the open source ray tracing kernels for fast photo-realistic rendering on Intel® CPUs.
183
646 by Jianbo Q.
Tue, 06/20/2017 - 07:28
No new

Forum for game developers to report suspected graphics driver bugs. Please review the sticky topic for reporting details and format.

If...

155
641 by Stefan M.
1 day 9 hours ago
Topic / Topic starter Post date Replies Last Postsort ascending
Normal topic MSAA with sRGB not supported on HD Graphics 4000 and opengl
This topic has been moved to "Graphics Driver Bug Reporting" (View topic)
Normal topic C# setuping
by Vidura_Dhananjaya
Mon, 09/15/2014 - 22:37 13
by Vidura_Dhananjaya
Sat, 12/13/2014 - 09:22
Normal topic DUAL LUT
by Jules B.
Wed, 11/05/2014 - 17:00 3
by Jules B.
Thu, 12/11/2014 - 16:56
Normal topic GL_MAX_UNIFORM_BLOCK_SIZE's value in HD4000 GPUs
by dark_sylinc
Mon, 10/20/2014 - 09:42 4
by dark_sylinc
Fri, 12/05/2014 - 16:11
Normal topic How to handle GUID_ZPixelFormats in graphics card driver with Direct3D DirectDraw and DXVA under XDDM
by Letian Yi
Sun, 11/30/2014 - 23:24 0
by Letian Yi
Sun, 11/30/2014 - 23:24
Normal topic glMapBuffer: reading mapped memory is very slow
by andrasjpeg
Wed, 11/19/2014 - 13:30 1
by andrasjpeg
Fri, 11/28/2014 - 14:54
Normal topic Please restore old (working) graphics drivers on the download center
by Josh K.
Wed, 11/19/2014 - 11:46 3
by Coppock, Michae...
Fri, 11/21/2014 - 13:11
Normal topic Async readpixels from FBP using PBO seem not to work
by Anton Y.
Fri, 02/21/2014 - 11:31 2
by Anton Y.
Fri, 11/21/2014 - 00:42
Normal topic Reporting graphics driver bugs
by Josh K.
Wed, 11/19/2014 - 09:27 2
by Coppock, Michae...
Wed, 11/19/2014 - 13:50
Normal topic Is it possible to alias 2 GPU texture resources with the Intel DirectX extensions?
by Simon B.
Wed, 10/29/2014 - 04:31 6
by Coppock, Michae...
Wed, 11/19/2014 - 13:42
Normal topic Great meeting awesome indie game devs in Melbourne!
by Mitchell L. (Intel)
Fri, 11/07/2014 - 09:32 0
by Mitchell L. (Intel)
Fri, 11/07/2014 - 09:32
Normal topic gst_vaapi_video_memory_copy: failed to copy partial memory
by hoge a.
Sat, 10/25/2014 - 10:13 4
by Mitchell L. (Intel)
Fri, 11/07/2014 - 09:28
Normal topic Help for Graphics display on the new real-time operating system!
by Jianbo z.
Mon, 10/13/2014 - 20:18 3
by Mitchell L. (Intel)
Tue, 10/28/2014 - 21:31
Normal topic Vertex Buffer Object related issues in blender
by Antony Riakiotakis
Tue, 09/30/2014 - 02:39 3
by Coppock, Michae...
Wed, 10/01/2014 - 09:40
Normal topic Intel Buzz Workshop Discussion
by Randi Rost (Intel)
Tue, 07/15/2014 - 14:36 2
by Mitchell L. (Intel)
Fri, 09/26/2014 - 13:18
Normal topic Rendering problems with OIT (Order Independent Translucency)
by Vanessa A.
Wed, 09/24/2014 - 16:24 1
by Brad Werth (Intel)
Fri, 09/26/2014 - 10:41
Normal topic GLSL compilation issue (HD Graphics 4000, Driver version 10.18.10.3412)
by neilogd
Tue, 03/18/2014 - 22:41 2
by Coppock, Michae...
Fri, 09/12/2014 - 14:35
Normal topic OpenGL tessellation bug
by Joseph K.
Sun, 03/30/2014 - 05:10 3
by Coppock, Michae...
Fri, 09/12/2014 - 14:35
Normal topic Visual Fortran
by Hudson d.
Wed, 09/10/2014 - 11:06 1
by Brad Werth (Intel)
Wed, 09/10/2014 - 11:22
Normal topic Compatibility Pass - Microsoft Studios
by James C.
Wed, 08/06/2014 - 08:27 1
by James C.
Thu, 08/07/2014 - 02:35
Normal topic Deferred Lighting CPU Onloading
by Christopher H.
Wed, 07/16/2014 - 06:14 0
by Christopher H.
Wed, 07/16/2014 - 06:14
Normal topic How to query OpenGL Graphics Memory Utilization at Runtime
by Piyush M.
Mon, 06/23/2014 - 04:08 1
by Coppock, Michae...
Fri, 07/11/2014 - 14:34
Normal topic Running OpenCL on Xeon® Processor E5-2609
by Jan Hardenbergh
Mon, 07/07/2014 - 11:40 2
by Jan Hardenbergh
Tue, 07/08/2014 - 15:15
Normal topic HD Graphics sustained max frequency
by Murali M.
Tue, 11/19/2013 - 00:24 1
by Coppock, Michae...
Wed, 07/02/2014 - 10:12
Normal topic GL_POINT_SPRITES on Mobile Intel(R) 945 Express Chipset Family Texturing problem
by Cezary Z.
Fri, 05/23/2014 - 15:32 1
by Coppock, Michae...
Wed, 07/02/2014 - 09:48
New posts
No new posts
Hot topic with new posts
Hot topic without new posts
Sticky topic
Locked topic
For more complete information about compiler optimizations, see our Optimization Notice.