I really enjoy using this collection of raytracers. Very very very fast. I haven't touched my GPU renderers since compiling yours. I am constantly impressed by the quality of long renders, and the speed where nice proofs appear. Since I use it to create generative art I don't care if it isn't fully featured.I wrote a simple interface to your XML import standard for use in the processing creative coding framework. http://code.google.com/p/p5toembree/Gallery of some renders I have made ::http://www.flickr.com/photos/billautomata/7051361977/in/set-72157629780925887Also, the biggest amazon EC2 instance enables cloud rendering with your engine. No OpenCL fuss. 60GB + Dual Xeon. It's fast!Now for my question, I'm trying to pick apart the code to stick a 'std::cout<< currentIterationOfSPP << "\\n";' so I can get a stdout of the progression of a render to the file. If I set the SPP to 1024, where can I output the count from 0 -> 1024 ? Thanks!
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