seems you misunderstood the SDK and what its used for.
As long as your application/component is based on C/C++ and can compile with Microsoft Visual Studio 2008 you can use any graphical system/engine you wish. In simple words the SDK will only do authentication checks to see that your customers are licensed to run your software.
Intel® Atom™ Developer Program
Your favorite graphics library in C++ would be the preferred choice. The ATOM SDK is more or less an authentication component that you add to your entry (in this case a game). Intel has created a very flexible architecture in this way, leaving most of the decisions up to the developer. Best of luck.