Unity 3D and in-app purchases/consumables

Unity 3D and in-app purchases/consumables


I have an ISV who wants to publish a game in AppUp, but he says that his main barrier is that his game makes heavy use of consumable in-app purchases. He says he can't work out how to connect Unity 3D to the in-app purchases in AppUp. Is there any specific information on this? Also he's asking about consumables. I can see from the following link that AppUp supports consumables:


However I also noticed this other link created a couple of days later that says a bug has been found:


Does AppUp support consumables or not?



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