Unity 3D and in-app purchases/consumables

Unity 3D and in-app purchases/consumables

Hello,

I have an ISV who wants to publish a game in AppUp, but he says that his main barrier is that his game makes heavy use of consumable in-app purchases. He says he can't work out how to connect Unity 3D to the in-app purchases in AppUp. Is there any specific information on this? Also he's asking about consumables. I can see from the following link that AppUp supports consumables:

http://software.intel.com/en-us/articles/intel-appup-in-app-purchase-consumables

However I also noticed this other link created a couple of days later that says a bug has been found:

http://software.intel.com/en-us/forums/topic/325869

Does AppUp support consumables or not?

Thanks,

Peter

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