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Sticky topic
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Sticky:
How to report suspected graphics driver issues by Coppock, Michael J |
Thu, 10/09/2014 - 10:03 |
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glNamedFramebufferTextureLayer rejects cubemaps of any kind by Quint, Robin |
Tue, 04/21/2020 - 11:26 |
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Crash on UHD 620 by Pintera, Marko |
Wed, 04/15/2020 - 01:23 |
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intel uhd graphics 630 with latest driver will cause error when call glBindTextureUnit(unit,0); by Chien, Josh |
Mon, 04/13/2020 - 20:23 |
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Texture with holes bug -DirectX by Mehdizade, Mehdi |
Sat, 04/11/2020 - 05:24 |
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GLES2 - TexStorage2DEXT reports INVALID_ENUM with BGRA8_EXT by thokra1 |
Thu, 04/02/2020 - 02:51 |
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Vulkan depth test fails when depth buffer write is disabled and gl_FragDepth is updated in fragment shader by Flyinghead |
Mon, 12/23/2019 - 15:18 |
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DirectX produces TDR under Intel when reusing command queue by Schüller, Vanessa |
Fri, 03/13/2020 - 02:35 |
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Vulkan - Memory Gradually Increases When Recreating Swapchain by Schmitdinger, Rainer |
Mon, 02/03/2020 - 11:44 |
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OpenGL rendering issues with driver version 6861 and above by Mahlum, Greg |
Thu, 09/12/2019 - 11:11 |
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Current display drivers messing up ui of Sidefx Houdini by Wittmann, Florian |
Sun, 12/15/2019 - 10:01 |
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dxgkrnl crash when monitor sleeps with custom resolution active. by Grant, James |
Sun, 10/27/2019 - 18:44 |
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ERROR___INTEGER_CONST_OVERFLOW on macro when compiling GLSL shader by Xottab_DUTY |
Mon, 12/09/2019 - 07:48 |
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(RW)Texture2D::GetDimensions() on Intel HD 4600 by Tangen, Thor Andreas |
Mon, 12/09/2019 - 05:56 |
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Potential Memory Leak in User Mode Driver for Intel Graphics Technology when using OpenGL by Lindemann, Andre |
Tue, 10/22/2019 - 01:13 |
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Intel 620 HD igc64.dll crash by L., Kevin |
Sun, 11/17/2019 - 23:18 |
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photoshop crashing on startup with gfxCard by Placette, Anthony |
Thu, 11/07/2019 - 22:20 |
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glTextureView() and GL_STENCIL_INDEX bug on Intel UHD620 by Tarquiscani, Andrea |
Wed, 10/09/2019 - 15:27 |
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h265 encoder fails to update media type with magic blob by Gontarenko, Kon... |
Thu, 10/03/2019 - 03:08 |
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Graphics Driver Bug - Windows glMapBufferRange Fail by Slazinski, Grzegorz |
Thu, 09/19/2019 - 19:31 |
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SDL 2.0.10 Floating Point Precision Texture Rendering draws 1 row of excess pixels above and to the left of the image onscreen by Stanton, Nicholas |
Thu, 09/12/2019 - 21:32 |
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Display Power Saving Will Not Turn Off by McElroy, Jeremy |
Tue, 08/27/2019 - 13:07 |
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Intel HD Graphics 630 reports OpenGL 4.5 but does not export necessary functions by Gavrilov, Kirill |
Mon, 05/27/2019 - 01:29 |
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Problem with Intel HD 2500 drivers on Windows 7 by Berck-Brown, Ma... |
Mon, 07/22/2019 - 04:22 |
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OpenGL DSA error; glClearNamedFramebufferfv has no effect in 4.5 context by Fredrik S. |
Sat, 07/29/2017 - 05:11 |