Hi, would it be possible to :
Add in the texture tab, textures bound to VS & GS stages (not only PS stage) ?
Add a buffer tab displaying buffers (Index, Vertex, Constant ...) bound to each stage ?
Be able to "view" the content of a buffer bound to the StreamOutput of a GS program ?
Display the value of a texture according to its format (float, ushort, uint, ...) ?
Display the value of the depthbuffer where the mouse cursor is ? (already working in ColorBuffer, Overdraw modes)
Thanks in advance :)
PS : your tool is really great. it lacks only a few little things to be THE gpu tool (and uninstall all the others)