I am trying to capture a stream from my Unity game on macOS with Metal API (no launcher involved), and with the "save stream" option, I am facing following issues:
- The game appear to hang indefinitely on exit, I have to force quit.
- While a GPA stream folder is created, and I can re-play the stream via Frame Analyzer or pause with F12 during re-play, I am not able to enter the "Profiling View" window.
- My understanding is the "Profiling View" (a part of the Frame Analyzer UI) offer some extra options and data than "Graphics Multiframe Analyzer" (aka F12 in game).
- When I "open" a captured stream, it replays the stream and allow me to pause, but the Frame Analyzer window doesn't enter "Profiling View", so where can I find it?