Hi I am currently having issue with keeping my character on the ground. When he spawns it is fine but the minute I move him he just keeps sliding and/or floats up into the air. I have an up axis of Y and I have used the caracter example from the demi but it still doesn't seem to be working. I have been banging my head against the wall for a day now and wondered if someone could take a look and see if they can see any obvious issues.Code:http://liamanderson.com/havokCode/Havok.h/cpp - Set up for HavokCharacterController_Physics.h/cpp - Character controller physicsThanks
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