Hi,first thx the havok team with this wonderful engine.
Icreate single thread hkWorld,and now want to load rigidbodies at background thread, but just when I new first xxShape,it crashed at the allocChunk with read 0x0000001c.So strange,isn't havok thread safe? Or it's beacause something I forget to do?
Thanks very much,waiting all of u. :)
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