Intel® Developer Zone:
Havok

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TryHavok version 2013.1 has been released.

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Topic / Topic starter Post date Replies Last Post
Normal topic Havok Collision Shapes from Custom Vertex and Index Data ?
by mindcalamity
Fri, 02/03/2012 - 14:26 5
by dark_sylinc
Wed, 03/14/2012 - 20:04
Normal topic Change jump height and forward\\strafe velocity
by majc18
Sun, 09/25/2011 - 16:04 4
by havokcormac
Tue, 09/27/2011 - 01:57
Normal topic Interesting problem with constraints
by dkarp
Tue, 05/04/2010 - 13:48 2
by dkarp
Tue, 05/04/2010 - 13:48
Normal topic Havok 6.0.0 RC1
by Solovyov Yuriy
Thu, 10/23/2008 - 01:42 1
by havokchris
Thu, 10/23/2008 - 01:42
Normal topic Animated Collision meshes
by Conquintor
Wed, 09/25/2013 - 03:11 4
by Conquintor
Wed, 10/02/2013 - 05:51
Normal topic exporting animated model
by stffart
Fri, 01/01/2010 - 15:53 2
by stffart
Fri, 01/01/2010 - 15:53
Normal topic Most efficient way to give a rigid body a hard translation?
by zidanqiu
Fri, 11/26/2010 - 00:20 1
by dark_sylinc
Fri, 11/26/2010 - 00:21
Normal topic Problems creating a saved world from file with a hkpVehicleInstance
by n3xusslo
Mon, 06/15/2009 - 15:11 8
by n3xusslo
Mon, 06/15/2009 - 15:11
Normal topic Hello.Help To Configure havok with visual studio 2005 please
by n5ng
Sat, 06/28/2008 - 12:35 8
by Sorlaize
Sat, 06/28/2008 - 12:35
Normal topic Jump Delay
by Richard Keene
Wed, 09/19/2012 - 16:50 1
by havok_joe
Thu, 09/20/2012 - 15:09
Normal topic should i use callback or listeners
by thedodgeruk
Thu, 02/17/2011 - 05:33 1
by havokvincent
Thu, 02/17/2011 - 05:33
Normal topic using hkpExtendedMeshShape
by mickeyren
Wed, 12/24/2008 - 02:16 3
by havokchris
Wed, 12/24/2008 - 02:18
Normal topic Vehicle:: Manual transmission
by kxxx_og
Tue, 09/08/2009 - 08:58 11
by n3xusslo
Tue, 09/08/2009 - 08:58
Normal topic Slow ragdolls
by migdalskiy
Mon, 01/19/2009 - 17:53 1
by HavokGuy
Mon, 01/19/2009 - 19:33
Normal topic Can you give me a little demo with the The simple process of Havok
by hellohuan
Mon, 09/01/2008 - 20:16 1
by havokdaniel
Tue, 09/02/2008 - 09:50
Normal topic Mix of RigidBody and Shape collision filter don't work.
by H A.
Thu, 10/23/2014 - 08:32 9
by Havok_Denmark
Mon, 11/03/2014 - 15:20
Normal topic Havok for CD only?
by james_b
Thu, 11/10/2011 - 05:35 1
by havokmax
Thu, 11/10/2011 - 05:35
Normal topic weird assertion when creating the character controller
by havokisking3344
Mon, 08/08/2011 - 14:47 6
by havokisking3344
Tue, 08/09/2011 - 09:43
Normal topic Frustum Checks
by alamaise
Mon, 04/12/2010 - 06:36 10
by havokchris
Mon, 04/12/2010 - 06:36
Normal topic [Noob question] How do I use Havok?
by shalmezad
Thu, 10/02/2008 - 15:27 7
by sean.thurston
Thu, 10/02/2008 - 15:27
Normal topic hkpRigidBody without shape and custom inertia.
by Keith P.
Mon, 05/06/2013 - 06:12 3
by Havok - Josh S.
Tue, 05/07/2013 - 09:54
Normal topic Ignoring Collisions
by samaursa
Mon, 12/07/2009 - 19:10 2
by samaursa
Mon, 12/07/2009 - 19:10
Normal topic Multiple Havok Worlds
by jchmack
Mon, 10/25/2010 - 20:13 10
by havokvincent
Mon, 10/25/2010 - 20:43
Normal topic vehicles turning when I change the chassis orientation
by zombiebovine
Sun, 05/10/2009 - 06:38 7
by havokjasong
Sun, 05/10/2009 - 06:38
Normal topic Welding problems
by johnb003
Tue, 06/03/2008 - 21:02 9
by johnb003
Thu, 06/05/2008 - 21:28
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