I understood that previously the RapidMind Development Platform allows developers to use standard C++ programming to easily create applications targeted for highperformance
processors, including GPUs, the CellBE, and multi-core CPUs. In the case of the GPU the RapidMind platform
can be used for both shaders and general purpose processing.
In http://software.intel.com/en-us/articles/intel-array-building-blocks/, it states that "Intel Array Building Blocks is the combination of Intels Ct Technology and RapidMind technology."
1). Does IntelArBB still allow user to create applications targeteed for HPP, inculding GPU?
2). If not, how about performace of IntelArBB comparing with using NVIDIA GPU for image processing application?
3). How about performace of IntelArBB comparing with using IPP for image processing application?
Thanks very much for help!