Using Intel C++ in a VC++ Project

Using Intel C++ in a VC++ Project

I am interested in compiling a few floating-point-intensive modules of a VC++ project with the Intel compiler, to improve performance.

Is this possible? Or would it be necessary to convert the whole project from MS to Intel?

If it is possible, what compiler flags would be useful for this purpose?

Some obvious candidates seem to affect only the compilation of main().

This is problematical because the project makes a DLL, not an EXE.

1 post / 0 new
For more complete information about compiler optimizations, see our Optimization Notice.