optimizing for ARM5 PocketPCs?

optimizing for ARM5 PocketPCs?

When porting our app over to PocketPCs, we have the option to use the Intel compiler optimized for ARM5, or use a compiler that isn't optimized for ARM5.

Does anybody know what the current market share of ARM5 compatible processors on PDAs is? The optimization makes are 3D viewer run about 20% faster on a PDA, so we'd like to do it, but not if it will not run on the majority of avaialble PDAs.

Erik Kaas

Director, Product Management

NGRAIN Corporation

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