when using peek on the memory stack (using clarion)
then how does
* 8u_AC4 looks ?
is like for one pixel :
(red) 00000000 (green) 00000000 (blue) 00000000 alpha (00000000)
or not and is it..:
(red) 00 (green) 00 (blue) 00 alpha (00)
i need to know also to understand of how big the imalloc is..(and for swapping into the DC etc.)
i use normal basic api's with prototyping in clarion for windows
it 'works' for now, but i can't (yet) create etc. any picture or use it in combination with normal createcompatiblebitmap / setdibits etc.
i hope deeply someone can explain me the bit logic behind it
(and i understand so far, i do not need any planes)
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