1. I created
use d3d_allocator.cpp for transcode
and not release the session,
because if recreate (like restart ) by release session 20 to 30 times the IQS will crash ? WHY?
2. then I create
for not transcode mode use sysmem_allocator.cpp
and then weird thing happened, If I start transcode first , I get best speed about 170fps 1080p
but then I use system memory mode the speed low to some about 10fps(but only run system memory mode it will be 70fps 1080p)
So, Can someone explain the phenomenon, what should I do?