Help! Unity and Parallel Studio

Help! Unity and Parallel Studio


Hello, I'm a fresh.
I 'm working on a project, in which I use the Unity to develop a game. We mainly use the C# script.
I want to know if I can use the parallel studio 2013 to detect the effort, hotsopt and usage of my project? And how to detect? If it can't do that, is there any authority alternative ?
Your help would be greatly appreciated!!! Thanks Very Much.

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For more complete information about compiler optimizations, see our Optimization Notice.

If you are interested in performance profiling, you might ask on the VTune/Amplifier companion forum.  That Intel product is part of Intel Parallel Studio.

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